DRAGON BALL SUPER CARD GAME

STRATEGY

Announcement

Dev Team Column – Gogeta Xeno Deck Showcase

Greetings, DBSCG fans!
Cross Spirits is now on sale, throwing the Unison Warrior Series into overdrive! And what better place to start than by taking a look at the card that’s got everyone’s attention?

That’s right! It’s SS4 Gogeta : Xeno! Yes, Cross Spirits has many unique and interesting mechanics, but let’s focus in on a card that well and truly deserves to be ranked among the best of the best.
Without further ado, here’s a deck featuring {BT14-129 SS4 Gogeta, Thwarting the Dark Empire}!

No. Color Card Name Category Rarity Pieces
BT12-122 Black Gogeta, Fateful Fusion LEADER UC 1
BT12-124 Black Paikuhan, Savior from Another Time UNISON SR(SPR) 4
BT3-112 Black Unrelenting Assault Trunks BATTLE UC 4
BT7-100 Black Son Goku, Making an Entrance BATTLE UC 1
BT11-130 Black SS Vegeta, the Prince Strikes Back BATTLE R 4
BT11-144 Black Haru Haru, Shun Shun's Sister BATTLE C 3
BT12-127 Black Son Goku, Catastrophic Premonition BATTLE UC 2
BT12-128 Black Son Goku, True Fighting Spirit BATTLE C 4
BT12-132 Black Vegeta, Catastrophic Premonition BATTLE UC 4
BT12-136 Black SS3 Gogeta, Marvelous Might BATTLE SR(SPR) 3
BT12-137 Black Gogeta, Fearless Fusion BATTLE R 2
BT12-154 Black Supreme Kai of Time, Spacetime Unraveler BATTLE SCR 1
BT14-129 Black SS4 Gogeta, Thwarting the Dark Empire BATTLE SR 3
P-262 Black SS4 Son Goku, Beyond All Limits BATTLE PR 4
P-288 Black Supreme Kai of Time, Summoned from Another Dimension BATTLE PR 4
P-308 Black SS3 Gogeta, Thwarting the Dark Empire BATTLE PR 4
BT5-115 Black Power Burst EXTRA C 4

Contents

  • 1. Deck Concept
  • 2. Deck Overview
  •  -a. Deck goals
  •  -b. Early game
  •  -c. Mid game
  •  -d. Defensive cards
  • 3. Synergistic picks
  • 4. In Closing
1. Deck concept

This is an aggro midrange deck loaded with [Union-Fusion] skills and ways to use cards in your Warp. The {BT12-122 Gogeta, Fateful Fusion} Leader is the engine that powers the entire deck, sending 5 cards to your Warp every turn and drawing you a card when you use a [Union-Fusion] skill. Your frontline attackers have a special gimmick that allows you to use cards from your Warp for [Union Fusion], providing the deck with a distinctive new way to play powerful Battle Cards for cheap. And by combining effects from cards like {BT12-124 Paikuhan, Savior from Another Time} and {P-288 Supreme Kai of Time, Summoned from Another Dimension} you unlock the potential to unleash explosive single-turn plays.

2. Deck overview

a. Deck goals

A finisher with a devastating removal skill that sends two cards from your opponent’s hand and two of their Battle Cards to the Warp. That’s four cards total—a massive swing that’s sure to turn the game around. Terrifyingly, SS4 Gogeta can’t be blocked or KO’d by skills. Truly the deck’s ace in the hole.

b. Early game

Start by playing cards to the field early. {BT12-128 Son Goku, True Fighting Spirit} is a good place to start while preparing your offense.
Decks focused around attacking with Battle Cards tend to struggle against [Counter] skills, but this card punishes your opponent every time they activate one.
Playing {BT12-137 Gogeta, Fearless Fusion} early will help you eliminate your opponent’s key cards and throw them off their footing as the game proceeds. It’s not a card you need to mulligan for every time, but keep it in mind and respond accordingly depending on the matchup.

c. Mid game

Once you have cards in your Warp, it’s time to use [Union-Fusion] to play cards while building advantage.
{BT12-136 SS3 Gogeta, Marvelous Might} and {P-308 SS3 Gogeta, Thwarting the Dark Empire} can be played for a single energy, giving you easy access to high-powered attacks.
{BT12-136 SS3 Gogeta, Marvelous Might} also synergizes well with {BT12-124 Paikuhan, Savior from Another Time} and {P-288 Supreme Kai of Time, Summoned from Another Dimension}, giving you access to a cheap and easy source of repeated attacks.

d. Defensive Cards

Black Leaders have access to classic [Counter] cards like {BT7-100 Son Goku, Making an Entrance} and {BT5-115 Power Burst}, but {BT12-122 Gogeta, Fateful Fusion} gives you some slightly different options.
{BT7-100 Son Goku, Making an Entrance} helps with {BT14-129 SS4 Gogeta, Thwarting the Dark Empire}’s skill, and can also help with [Union Fusion] on cards like {BT12-136 SS3 Gogeta, Marvelous Might} and {P-308 SS3 Gogeta, Thwarting the Dark Empire}. Feel free to use it for non-defensive purposes.
{BT5-115 Power Burst} is, of course, best used as a free [Counter], but since {BT12-122 Gogeta, Fateful Fusion}’s Leader skill is constantly adding cards to your Warp, you’ll have even more options when deciding which card to add to your hand with {BT5-115 Power Burst}.

3. Synergistic picks

・P-307 SS4 Vegeta, Feigned Greeting

A Vegeta : Xeno card that forces your opponent to discard when it enters play. Easy to use for free, so consider using it if you want more stability with Son Goku : Xeno.

・BT11-128 SS Son Goku, Time Patrol Elite

The Son Goku : Xeno Super Combo card. Worth considering if you want more stability with Vegeta : Xeno.

・BT14-129 SS4 Gogeta, Thwarting the Dark Empire

The SPR version of SS4 Gogeta has one of the coolest designs in DBSCG history. You have to see it to believe it!

4. In Closing

Well, what did you think?
UW5 has plenty of other great cards besides the ones we discussed in this column. Check out the card list, build some decks of your own, and experiment!
That’s all for now. See you next column!

August 18, 2021
Dragon Ball Super Card Game Team