


: Red <Cooler> card.
When your opponent’s Battle Card’s power is decreased, your opponent places the top card of their deck in their Drop.
When your opponent’s card’s power is decreased by your Battle Card’s skill, draw 1 card. Additionally, if it’s your opponent’s turn, draw 1 card.




, if your opponent has 20 or fewer cards in their deck : Play up to 1 <Frieza> card and up to 1 <Cooler> card-both Red/Blue multicolor and with an energy cost of 5-from your hand, then switch up to 2 of your energy to Active Mode at the end of the turn.
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If your Leader is a red <Jiren> card and you have a {Toppo, Force of Obliteration} with 4 or more markers, reduce the energy cost of this card in all areas by 2.
Remove this card from under a red <Jiren> card from the game : Choose up to 1 of your red <Jiren> Battle Cards and switch it to Active Mode, choose up to 1 of your {Toppo, Force of Obliteration} and switch it to Active Mode, and that card gains
for the turn. Additionally, if one of your Unisons has 5 or more markers on it, choose up to 1 of your opponent’s Battle Cards or Unisons and it gets -15000 power for the turn.
)
Place 1 of your Z-Energy in your Drop, then remove this card from the game : Choose up to 1 of your cards and it gets +15000 power for the battle.
, if your Leader is red, you place 3 of your Z-Energy in your Drop, and you remove this card from the game : Draw 1 card, choose up to 1 of your cards and it gets +15000 power for the battle, then choose up to 1 of your opponent’s Battle Cards and it gets -25000 power for the turn.
)
Place 1 of your Z-Energy in your Drop, then remove this card from the game : Choose up to 1 of your cards and it gets +15000 power for the battle.
, if your Leader is red, you place 3 of your Z-Energy in your Drop, and you remove this card from the game : Draw 1 card, choose up to 1 of your cards and it gets +15000 power for the battle, then choose up to 1 of your opponent’s Battle Cards and it gets -25000 power for the turn.


)
When this card is played, add up to 1 of your life to your hand, then choose up to 1 of your opponent’s Battle Cards and it gets -5000 power for the turn.
If your Leader is a red <Cooler> card : When this card attacks or is used in a combo from your hand, you may use 1 Red/Blue multicolor card from your hand in a combo. If you do, draw 1 card.

, if you have 2 or more energy and you have a Red/Blue multicolor 《Frieza Clan》 card in your energy : Play this card from your hand.



)

You and your opponent can’t play Battle Cards with 25000 power or more from their owner’s hands.
When this card is played, choose up to 1 of your opponent’s Battle Cards and it gets -30000 power for the turn, then place this card in your Drop at the end of your opponent’s turn.


, if your Leader is a red 《Universe 7》 <Son Gohan : Adolescence> card, you have 4 or more energy, and you have a skill-less Battle Card in your Combo Area : Play this card from your hand.

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If your Leader is a red 《Universe 7》 <Son Gohan : Adolescence> card : When this card is used in a combo, use up to 1 red skill-less Battle Card from your Drop in a combo.

: At the end of a battle in which this card in your hand is used in a combo, play this card from your Drop.
When this card is played, add up to 1 red skill-less Battle Card from your deck to your hand, then shuffle your deck.

)
If your Leader is a red 《Universe 7》 <Son Gohan : Adolescence> card and you discard 1 card from your hand : When this card is played, add up to 1 red skill-less Battle Card from your deck to your hand, shuffle your deck, then play up to 1 {Frieza, Unlikely Savior} with 1 marker on it from your Drop.


, if you have a red skill-less Battle Card in your Z-Energy : Play this card from your hand, place up to 1 red skill-less Battle Card from your deck in your Drop, then shuffle your deck.
)
When your red <Jiren> card with
is played, draw 1 card, then choose up to 1 of your {Toppo, Force of Obliteration} and add 2 markers to it.
Use up to 1 Battle Card from under your red <Jiren> card in a combo with its skills negated for the turn.

)
When your card’s power is increased by one of your skills, draw 1 card, then choose up to 1 of your opponent’s Battle Cards and it gets -20000 power for the turn.
, if your Leader is red and you or your opponent has a Battle Card with 15000 power or more in play : Play this card from your hand.

)
When your card’s power is increased by one of your skills, draw 1 card, then choose up to 1 of your opponent’s Battle Cards and it gets -20000 power for the turn.
, if your Leader is red and you or your opponent has a Battle Card with 15000 power or more in play : Play this card from your hand.

: {Miracle Strike Gogeta}.
This card gains <Gogeta>.
When this card attacks, draw 1 card, choose up to 1 of your opponent’s Battle Cards and add it to its owner’s hand, then this card gets +5000 power for the turn.
Place 1 card from your hand at the bottom of your deck : Add up to 1 blue <Gogeta> card with an energy cost of 5 from your deck or Drop to your hand, shuffle your deck if you looked through it, choose all of your opponent’s Battle Cards, ignoring
, and negate their skills for the turn.
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If your Leader is {Miracle Strike Gogeta} or {SSB Gogeta, Miraculous Strongest Warrior}, you place 1 card from your hand at the bottom of your deck, and you remove this card from the game : Add up to 1 <Son Goku> card and 1 <Vegeta> card-both blue and with 20000 power-from among all cards in your deck and Drop to your hand, shuffle your deck if you looked through it, and during that turn, the next time you activate
on a blue <Gogeta> card in your hand with an energy cost of 5, reduce the skill cost by 
.
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Place 1 of your Z-Energy in your Drop, then remove this card from the game : Choose up to 1 of your cards and it gets +10000 power for the battle, then choose up to 1 of your opponent’s Battle Cards with an energy cost of 2 or less and place it at the bottom of its owner’s deck.
, if your Leader is blue, you place 3 of your Z-Energy in your Drop, and you remove this card from the game : Draw 1 card, play 1 Shadow Token (10000 power, 0 combo cost, and 5000 combo power) and it gains
for the turn, then choose up to 1 of your cards and it gets +15000 power for the battle.
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Place 1 of your Z-Energy in your Drop, then remove this card from the game : Choose up to 1 of your cards and it gets +10000 power for the battle, then choose up to 1 of your opponent’s Battle Cards with an energy cost of 2 or less and place it at the bottom of its owner’s deck.
, if your Leader is blue, you place 3 of your Z-Energy in your Drop, and you remove this card from the game : Draw 1 card, play 1 Shadow Token (10000 power, 0 combo cost, and 5000 combo power) and it gains
for the turn, then choose up to 1 of your cards and it gets +15000 power for the battle.

)
When this card is played, draw 1 card, choose up to 1 of your opponent’s Battle Cards with an energy cost of 4 or less and place it at the bottom of its owner’s deck.

, if you have 2 or more 《Another World Budokai》 cards in your Combo Area and you discard 1 {Angel Halo} from your hand : Play this card from your hand.
)

, if your Leader is an 《Another World Budokai》 card : Draw 1 card, play this card from your hand, place up to 1 {Angel Halo} from your deck in your Drop, then shuffle your deck.
Discard 2 {Angel Halo} from your hand : Use up to 3 《Another World Budokai》 cards with 5000 combo power from your Warp in a combo with their skills negated for the turn.


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: Blue <Son Goku> card and blue <Vegeta> card.
When this card is played, draw 1 card, choose up to 1 of your Leaders, then this card and that card get +5000 power for the turn.

, if you have 4 or more energy : Choose up to 1 {SSB Gogeta, Miraculous Strongest Warrior}, switch it to Active Mode, and it gains
for the turn.


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If it’s your opponent’s turn and this card is in Rest Mode, your blue Unisons with {Gogeta} in their card names get +5000 power.
When this card attacks, choose up to 1 of your opponent’s Battle Cards and place it at the bottom of its owner’s deck.




, if your Leader is a blue <Vegito> card : Play this card from your hand and play up to 1 blue Unison with {Gogeta} in its name from your hand with 1 marker on it.
)

If your Leader is a blue <Vegito> card and you have a Unison with {Gogeta} in its card name in play, reduce the energy cost of this card in your hand by 2.
If this card is in Rest Mode, your opponent can’t attack your Unisons.
When this card is played, draw 1 card.
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When this card is played, look at up to 5 cards from the top of your deck, add up to 1 blue 《Saiyan》 card with an energy cost of 4 or less or up to 1 blue Unison with a specified cost of 2 to your hand, then shuffle your deck.

, if your Leader’s back side is {SSB Vegito, Godhood Transcended} and you send this card from your Drop to your Warp : Play up to 1 {Gogeta, Pursuit of Power} with 1 marker on it from your hand or Drop. Additionally, if you played it from your hand, draw 1 card.

When your life is at 4 or less and you place 1 {Four-Star Ball, Parasitic Darkness} from your hand or Drop under your Leader : Green <Turles> card.
《Turles Crusher Corps》 cards with an original combo power of 3000 in your Combo Area get +2000 combo power.
When this card attacks, draw 1 card.


, add 1 {Four-Star Ball, Parasitic Darkness} from under this card to your hand : Choose up to 1 of your opponent’s Battle Cards, ignoring
, KO it, choose up to 3 of your 《Turles Crusher Corps》 cards and switch them to Active Mode, then remove this card from the game at the end of the turn.
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If your Leader’s back side is {Full-Size Power Son Goku}, your opponent has 4 or more energy, and you discard 2 cards with the
skill from your hand : Your opponent reveals their hand, you choose up to 3 Battle Cards in it and play those cards in your opponent’s Battle Area in Rest Mode with their skills negated for the turn.
If your Leader is a green <Son Goku : GT> card, you have 3 or more energy, and you place 1 card from your Z-Energy in your Drop : Choose up to 1 of your opponent’s Battle Cards and KO it, then this card gains
until the end of your opponent’s turn.
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Place 1 of your Z-Energy in your Drop, then remove this card from the game : Choose up to 1 of your opponent’s Battle Cards with an energy cost of 3 or less and KO it, then choose up to 1 of your cards and it gets +10000 power for the battle.
, if your Leader is green, you place 3 of your Z-Energy in your Drop, and you remove this card from the game : Choose 1 card from your opponent’s hand and discard it, choose up to 1 of your opponent’s Battle Cards with an energy cost of 5 or less and KO it, then choose up to 1 of your cards and it gets +15000 power for the battle.
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Place 1 of your Z-Energy in your Drop, then remove this card from the game : Choose up to 1 of your opponent’s Battle Cards with an energy cost of 3 or less and KO it, then choose up to 1 of your cards and it gets +10000 power for the battle.
, if your Leader is green, you place 3 of your Z-Energy in your Drop, and you remove this card from the game : Choose 1 card from your opponent’s hand and discard it, choose up to 1 of your opponent’s Battle Cards with an energy cost of 5 or less and KO it, then choose up to 1 of your cards and it gets +15000 power for the battle.

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When this card attacks, choose up to 1 of your opponent’s Battle Cards and KO it, look at up to 3 cards from the top of your deck, use up to 1 《Turles Crusher Corps》 card in a combo, place the rest at the bottom of your deck in any order, then flip up to 1 of your opponent’s life over.

, if you have 3 or more energy and the total 《Turles Crusher Corps》 cards with different card names among all cards in your Z-Energy, Battle Area, and Drop is 5 or more : Draw 1 card and play this card from your hand.
)
If your Leader is a 《Turles Crusher Corps》 card : When this card in your deck or hand is used in a combo, play this card from your Drop in Rest Mode at the end of the battle.
When this card is played, add up to 1 card from your life to your hand, then choose up to 1 of your green <Turles> cards and it gets +5000 power for the turn.

)
If your Leader’s back side is {Full-Size Power Son Goku}, reduce the energy cost of this card in your hand by 3.
When this card is played, draw 1 card, and during that turn, your Leader can activate
even if your life is at 6 or less.
When this card attacks, use up to 1 green card with 5000 combo power from your Drop in a combo with its skills negated for the turn. Additionally, if you have 3 or more energy, this card gets +5000 power until the end of your opponent’s turn.
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Send 2 cards from under this card to your Warp : When this card attacks, your opponent discards 1 card from their hand, and at the start of your next turn, you choose up to 1 each of <Android 17> and <Hell Fighter 17> cards with an energy cost of 1 from your Warp, then play up to 1 of them and add up to 1 of them to your Z-Energy.


, if your Leader is a green 《Machine Mutant》 card : Play this card from your hand, place up to 1 each of <Android 17> and <Hell Fighter 17> cards-both green and with an energy cost of 1-from your deck under this card, then shuffle your deck.
)
Negate the attack and play this card.
If your Leader is a green <Super 17> Z-Leader, you may activate this card’s
skill from your hand without paying the energy cost.
When this card is played from your hand, choose up to 1 of your mono-green <Super 17> Battle Cards and it gains the following skill for the turn:
When this card activates
, switch this card to Active Mode."
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If your Leader is a green 《Machine Mutant》 card and you switch this card to Rest Mode : Draw 1 card, place up to 1 <Android 18> or <Cell> card-both green and with an energy cost of 1-from your deck or Drop under your Leader, then shuffle your deck if you looked through it.
If this card is under a green <Super 17> card : Choose up to 1 of your opponent’s Battle Cards and place it under a <Super 17> card on top of this card, then switch a <Super 17> card on top of this card to Active Mode at the end of the turn.


, if you have a total of 6 or more 《Shadow Dragon》 cards among all the cards in your Drop and Warp : Yellow <Syn Shenron> card.
At the end of your turn, draw 1 card, then switch all yellow 《Shadow Dragon》 cards in your Battle Area to Active Mode.
Remove this card from the game : You may discard 6 yellow cards from your hand. If you do, choose all of your opponent’s Rest Mode Battle Cards, ignoring
, then negate their skills and KO them.
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If your Leader is a yellow <Gotenks : Adolescence> card and you discard 1 card from your hand : When this card is played, look at up to 7 cards from the top of your deck, play up to 1 <Son Goten : GT> or <Trunks : GT> card-both yellow and with an energy cost of 3 or less-, shuffle your deck, then at the end of the turn, add up to 1 Battle Card played by this skill to your hand.
If your Leader is a yellow <Gotenks : Adolescence> card, you have 3 or more energy, and you remove this card from the game : During that turn, the next time you activate the
skill on a yellow <Gotenks : Adolescence> card with an energy cost of 7 or less from your hand, reduce the skill cost by 
.
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Place 1 of your Z-Energy in your Drop, then remove this card from the game : Choose up to 1 of your opponent’s Battle Cards and switch it to Rest Mode, then choose up to 1 of your cards and it gets +10000 power for the battle.
, if your Leader is yellow, you place 3 of your Z-Energy in your Drop, and you remove this card from the game : Choose up to 1 of your cards and it gets +15000 power for the battle, then choose up to 1 of your opponent’s Battle Cards or Unisons, ignoring
, and negate its skills for the turn.
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Place 1 of your Z-Energy in your Drop, then remove this card from the game : Choose up to 1 of your opponent’s Battle Cards and switch it to Rest Mode, then choose up to 1 of your cards and it gets +10000 power for the battle.
, if your Leader is yellow, you place 3 of your Z-Energy in your Drop, and you remove this card from the game : Choose up to 1 of your cards and it gets +15000 power for the battle, then choose up to 1 of your opponent’s Battle Cards or Unisons, ignoring
, and negate its skills for the turn.



)



, if your Leader is yellow and you have 3 or more energy : When this card is revealed from the top of your deck and placed in your Drop, draw 1 card, and you may play this card from your Drop.


, if you have 4 or more energy and you place this card from your hand on top of your deck : When a {Son Goku, Return of the Dragon Fist} is revealed from the top of your deck and placed in your Drop, play that card from your Drop, and during that card’s first attack during that turn, your opponent can’t activate Extra skills in any area.


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When this card is played, you may place 1 card from your hand on top of your deck. If you do, play up to 1 {Android 18, Defender of Heroes} from your hand with a marker on it.

, if your Leader is a yellow <Son Goku : GT> card and you have 2 or more energy : Draw 1 card and play this card from your hand.
Reveal up to 3 cards from the top of your deck and place them in your Drop.
)

, if your Leader is a yellow <Gotenks : Adolescence> card : Play this card from your hand.
Add this card to your hand : Add up to 1 card from your life to your hand, look at up to 7 cards from the top of your deck, add up to 1 yellow <Gotenks : Adolescence> card to your hand, then shuffle your deck.
)
If your Leader is a yellow 《Shadow Dragon》 card, reduce the energy cost of this card in your hand by 1.
If this card is in Active Mode, it gains
.

If you have 2 or more energy : When this card attacks, choose up to 1 of your opponent’s Rest Mode Battle Cards with an energy cost of 4 or less and KO it, then this card gets +5000 power and
for the turn.
)

If your Leader is a yellow 《Shadow Dragon》 card, reduce the energy cost of this card in your hand by 1.

: When this card in a Drop is sent to a Warp by a 《Shadow Dragon》 Battle Card’s skill, play up to 1 yellow <Oceanus Shenron> card with an energy cost of 4 from your Drop.


)



, draw 1 card : Yellow <Son Goten : GT> card and yellow <Trunks : GT> card.
If your Leader is a yellow <Gotenks : Adolescence> card and you are choosing cards to use with this card’s
skill from your hand, you may choose the specified Battle Cards from your Drop. If you do, place the chosen cards at the bottom of your deck in any order.
When this card is played, choose up to 1 of your opponent’s Battle Cards and KO it. Additionally, if a Rest Mode Battle Card was KO’d by this skill, this card isn’t affected by the skills of opponent’s non-Extra cards for the turn.

, when your life is at 3 or less and all of your energy is black : {Dark King Mechikabura, Restored to the Throne}.
Discard 1 card from your hand : When this card attacks, draw 2 cards.
Place 1 card from your hand at the bottom of your deck : Choose 1 of your <Mechikabura> cards with an energy cost of 8 and 30000 power and switch it to Active Mode, then play up to 1 Battle Card with an energy cost of 5 or less with its skills negated for the game from your opponent’s Warp in your Battle Area.
)
Place 1 of your Z-Energy in your Drop, then remove this card from the game : Place up to 3 black cards from your Warp in your Drop, then choose up to 1 of your cards and it gets +10000 power for the battle.
If your Leader is black, you place 3 of your Z-Energy in your Drop, and you remove this card from the game : Choose up to 1 of your cards and it gets +10000 power for the battle, then choose up to 1 of your opponent’s Battle Cards with an energy cost of 5 or less and send it to its owner’s Warp.
)
Place 1 of your Z-Energy in your Drop, then remove this card from the game : Place up to 3 black cards from your Warp in your Drop, then choose up to 1 of your cards and it gets +10000 power for the battle.
If your Leader is black, you place 3 of your Z-Energy in your Drop, and you remove this card from the game : Choose up to 1 of your cards and it gets +10000 power for the battle, then choose up to 1 of your opponent’s Battle Cards with an energy cost of 5 or less and send it to its owner’s Warp.
If your Leader is a <Demigra> card :
When this card is played from your hand, draw 1 card, then place up to 1 card from your Warp in your Drop.


, if you have 3 or more energy and you send this card to your Warp : Play up to 1 black <Demigra> card with an energy cost of 7 from your hand, Drop, or Warp, that card gains
and
for the turn, and you can’t play Battle Cards other than mono-black Battle Cards for the turn.



When this card is played, draw 2 cards, then discard 1 card from your hand.
Place 1 of your Z-Energy in your Drop : When this card attacks, choose up to 1 of your opponent’s Battle Cards with an energy cost of 6 or less and send it to its owner’s Warp.

When this card would be removed from a Battle Area, remove it from the game.
Send 1 card from your hand to your Warp : When this card attacks, draw 1 card, then choose up to 1 of your opponent’s Battle Cards and send it to its owner’s Warp.
, if your Leader is a <Shroom> card, you have 2 or more energy, and you send 1 of your black <Shroom> cards to your Warp : Play this card from your Warp.
When this card attacks, add up to 2 cards from your life to your hand, then choose up to 1 of your opponent’s Battle Cards and send it to its owner’s Warp.
, if your Leader is a {Demon God Shroom & Salsa, Deadly Genius}, your life is at 3 or less, and you place 3 of your Z-Energy in your Drop : Place up to 1 {Demon God Shroom & Demon God Salsa, Imminent Annihilation} from your Z-Deck on top of your Leader.
, if you have 1 or more <Shroom> and <Salsa> card in your Combo Area : Play this card from your Warp.

If your Leader is a black 《Demon Realm Race》 card and you send 1 card from your hand to your Warp : When this card is played by an
skill, draw 1 card and add up to 1 black Battle Card with an energy cost between 3 and 7 from your Warp to your hand.
If your Leader is a <Salsa> card : When this card in your deck is sent to your Warp by one of your skills, draw 1 card, send 1 card from your hand to your Warp, then send the top card of your deck to your Warp.


If your opponent has 4 or more cards in their Warp : When this card is played, choose up to 1 of your opponent’s Battle Cards, ignoring
, and send it to its owner’s Warp, then your opponent sends 1 card from their hand to their Warp.


, if your Leader is a black <Mechikabura>-only card and you have 4 or more energy : Play this card from your hand, choose up to 1 of your opponent’s Battle Cards, negate its skills for the game, gain control of it, and switch it to Active Mode.

)
If there are 3 or more non-black colors present among black multicolor cards in your energy, reduce the energy cost of this card in your Z-Deck by
.
When this card is played, choose up to 1 of your opponent’s Battle Cards with an energy cost of 3 or less, ignoring
, and KO it.
If your leader is a <Bardock : Xeno> card and you remove this card from the game : During that turn, the next time you activate
on a <Gogeta : Xeno> card that is mono-black with an energy cost of 10 or multicolor with an energy cost of 8 in your hand, reduce the skill cost by
.

)





If your Leader is an <Android 16> card : When this card is played, draw 2 cards, then switch up to 1 of your energy to Active Mode at the end of the turn.
Place 1 of your Z-Energy in your Drop : Choose up to 1 of your cards and it gets +5000 power for the battle.

)



If your Leader is an <Android 16> card, reduce the combo cost of this card in your hand by 1.
Place 1 of your Z-Energy in your Drop : Choose one-


)





If your Leader is a red <Cooler> card, negate this card’s
skill in all areas.
When this card is played, choose up to 1 of your opponent’s Battle Cards, ignoring
, and it gets -20000 power for the turn. Additionally, if your Leader is a red <Cooler> Z-Leader, this card gains
for the turn.

)

If there is a total of 4 non-black colors present among black multicolor cards in your energy, you send 1 {SS4: The Vermilion Saiyans} from your hand to your Warp, and you place this card in your Drop : Activate an
skill on the card sent to your Warp by this skill, then add that card to your hand at the end of the turn.
If your leader is a <Bardock : Xeno> card and you switch this card to Rest Mode : Choose up to 1 of your Battle Cards with {SS4} in its card name and it gains
for the turn.

)
If there are 2 or less non-black colors present among black multicolor cards in your energy, this card gets -6000 power.
When this card is played from your hand, draw 1 card, then play up to 1 black multicolor Battle Card with an original energy cost of 2 from your hand. Additionally, if there are 3 or more non-black colors on black multicolor cards in your energy, add up to 1 of your energy to your hand, and if you do, add 1 card from your hand to your energy.

)
If your Leader is a <Bardock : Xeno> card, reduce the energy cost of this card in your hand by
.
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 card with {SS4} in its card name to your hand, then shuffle your deck.
If there are 2 or more non-black colors present among black multicolor cards in your energy and you add this card to your hand : Play up to 1 black multicolor Battle Card with an energy cost of 3 in Rest Mode from your hand.

When this card attacks, for each of your <Pan> cards and cards with <GT> in their character names, this card gets +5000 power for the battle. Additionally, if this skill makes this card’s power 70000 or more, choose all of your opponent’s Battle Cards, ignoring
, and KO them, then deal 1 damage to your opponent.
, if you have 4 or more energy : Play this card from your hand, then play up to 4 <Pan> cards and/or cards with <GT> in their character names-each with different card names-from among all the cards in your Z-Energy and Drop with their skills negated for the game.

When this card attacks, for each of your <Pan> cards and cards with <GT> in their character names, this card gets +5000 power for the battle. Additionally, if this skill makes this card’s power 70000 or more, choose all of your opponent’s Battle Cards, ignoring
, and KO them, then deal 1 damage to your opponent.
, if you have 4 or more energy : Play this card from your hand, then play up to 4 <Pan> cards and/or cards with <GT> in their character names-each with different card names-from among all the cards in your Z-Energy and Drop with their skills negated for the game.