DRAGON BALL SUPER CARD GAME

STRATEGY

Announcement

Dev Team Column – The Radiant Saiyans Showcase

Greetings DBSCG Players!
If you thought last week’s Deck Profile was cool, this one is even Cooler! With the release of -Saiyan Showdown- right around the corner, we wanted to showcase an old fan favorite deck. We continue to design the Dragon Ball Super Card game by supporting older archetypes while introducing new ones, and today’s profile is a perfect demonstration of that.

No. Color Card Name Category Rarity Pieces
BT9-002 Red Cooler, Revenge Transformed LEADER UC 1
BT12-004 Red Piccolo Jr., Descendant of the King UNISON SR(SPR) 4
BT9-023 Blue Combo Attack Cooler BATTLE R 3
BT9-101 Red/Blue Full-Power Frieza, 100% Overdrive BATTLE SR 2
BT9-102 Red/Blue Mecha Frieza, Energy Blight BATTLE R 4
BT9-103 Red/Blue Cooler, Tyrannical Assault BATTLE SR 4
BT9-107 Red/Blue Beerus, Divine Obliterator BATTLE C 4
BT10-008 Red Yamcha, Merciless Barrage BATTLE SR 4
BT14-135 Black Oceanus Shenron, Negative Energy Explosion BATTLE SR 2
BT15-154 Red/Blue The Radiant Saiyans BATTLE SCR 1
P-359 Red/Blue Cooler, Suffocating Tyranny BATTLE PR 4
DB1-002 Red SS Vegeta, Exploiting Weakness BATTLE SR 3
DB1-014 Red Toppo, Righteous Aid BATTLE UC 3
DB1-092 Red/Blue Hercule and Majin Buu, Friends Forever BATTLE R 4
DB2-024 Red Kunshi, Threaded Manipulation BATTLE R 2
BT1-053 Blue Senzu Bean EXTRA C 4
EB1-11 Red Testing the Opposition EXTRA C 2

Contents

  • 1. Deck Overview
  •  -a. Deck goals
  •  -b. Early game
  •  -c. Mid game
  •  -d. Defensive cards
  • 2. Synergistic picks
  • 3. In Closing
1. Deck Overview

-a. Deck goals

{BT9-002 Cooler, Revenge Transformed} has traditionally served as Red/Blue multicolor deck with the ability to keep a high life total while pivoting between midrange and control. Red/Blue {Cooler, Revenge Transformed} is unique when compared with many other Red Leaders for both its abilities to draw cards on both players turns and switch to a deck-out based strategy. If the game goes too long or your opponent utilizes cards with [Burst], exploit your Leader’s ability and other 《Frieza Clan》 cards to win by reducing their deck to 0!

-b. Early game

While your Leader is on its Front Side, take advantage of its ability to draw cards on the opponent’s turn. After using our first turn to place a multicolor energy, aim to use one of the many [Arrival] Cards the deck contains. {BT9-103 Cooler, Tyrannical Assault} and {DB1-092 Hercule and Majin Buu, Friends Forever} will decrease the power of your opponent’s cards and allow you to draw. To get the most value out of these cards with [Arrival] skills, try to focus on playing them on the opponent’s turn until your Leader card is on its Back Side.

-c. Mid game

Once the game has gone 3-5 turns, it’s time to determine which way to win! {P-359 Cooler, Suffocating Tyranny} and {BT9-101 Full-Power Frieza, 100% Overdrive} both have abilities that help players win by a deck-out, as well as powerful [Triple Strike] skills if the opponent has less life. Focus on their Leader Card if you have Life and card advantage; try attacking their Unison Cards and other Battle Cards if winning by a deck-out seems like an easier path to victory.

{BT15-154 The Radiant Saiyans} is one of the most flexible Secret Rare cards to date, and the Cooler deck shows off how you can use it to gain value. This card’s unique 0 Cost +10,000 power means you can use this card to easily play your [Arrival] cards efficiently. If your opponent has the upper hand, use this card’s [Auto] skill to remove up to 4 Battle Cards from the opponent’s field, then utilize your《Frieza Clan》cards to mill the last few cards of their deck!

-d. Defensive cards:

{BT14-135 Oceanus Shenron, Negative Energy Explosion} is an incredibly powerful card for this deck and often forces the opponent to end their turn without attacking. Use this card to stop attacks to your {BT12-004 Piccolo Jr., Descendant of the King}. If they decide to attack your Unison Card still, activate {Oceanus Shenron}’s [Blocker] ability, creating an opportunity for [Arrival]! If they choose to play Battle Cards instead of attacking, {BT10-008 Yamcha, Merciless Barrage} will help minimize the impact while letting you draw a card.

2. Synergistic picks

{BT9-107 Beerus, Divine Obliterator} is one of the most important cards in the deck. Switching an energy to Active Mode, satisfying the requirements of [Arrival] and providing combo power allows you to make your power plays as efficiently as possible. Once you use a {Beerus, Divine Obliterator} to play a card like {Cooler, Tyrannical Assault}, you can use {BT9-023 Combo Attack Cooler} to return it to your hand for replay later in the game.

3. In Closing

This is but one deck that showcases the power of -Saiyan Showdown-! Players new and old should be able to enjoy this latest installment of the Unison Warriors Series -BOOST-, enhancing your current decks or inspiring you to build another! Stay tuned for another -Saiyan Showdown- dev team column soon!

What other decks are you excited to place this Secret Rare into? Tune in next week as we showcase another Secret Rare – you won’t want to miss it!

November 12, 2021
Dragon Ball Super Card Game Team