Errata Cards are cards which have their text changed due to misprints, to clarify translation or wording, or to adjust game balance. The Card Errata “After” text is applied to all game formats and takes precedence over the original wording of the card.
We sincerely apologize for any inconvenience caused.
Card No:BT26-097
Card Name:SS Son Goku, Entrusting Father
[Activate : Main]●, if your Leader is a yellow <Son Gohan : Childhood> card and you have 2 or more energy : Play this card from your hand.
[Activate : Main]●, if your Leader’s back side is a yellow <Son Gohan : Childhood> card and you have 2 or more energy : Play this card from your hand.
The current text of this card prevents it from being properly played.
Card No:BT26-098
Card Name:SS Son Goku, Entrusting Destiny
[Activate : Main]●, if your Leader is a yellow <Son Gohan : Childhood> card and you have 2 or more energy : Play this card from your hand.
[Activate : Main]●, if your Leader’s back side is a yellow <Son Gohan : Childhood> card and you have 2 or more energy : Play this card from your hand.
The current text of this card prevents it from being properly played.
Card No:BT26-119
Card Name:Stonework
[Counter : Play][Limit 1] Place 1 of your Z-Energy into its owner’s Drop : Play up to 1 {Cell Games Arena} with 2 markers on it from your Z-Deck.
[Counter : Play][Limit 1] Place 1 of your Z-Energy into its owner’s Drop : Play up to 1 {Cell Games Arena, Greatest Stage} with 2 markers on it from your Z-Deck.
The current text of this card prevents it from being properly played.
Card No:BT25-070
Card Name:Trunks
[Awaken] When your life is at 4 or less, or you have 2 or more energy and {Vegeta, Rescuing a Son} in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left.
[Awaken] When your life is at 4 or less, or you have 2 or more energy and {SS Vegeta, Rescuing a Son} in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left.
The current text of this card prevents it from being properly played
Card No:BT10-055
Card Name:Zen-Oh, Edge of Space
Combo Cost:1
Combo Cost:0
The current text of this card prevents it from being properly played.
Card No:P-549
Card Name:Energy Absorption
[Auto][Limit 1][Spirit Boost 1] When your yellow <Super 17gt; Battle Card attacks, the attacking card gets +6000 power, then switch that card to Active Mode at the end of the turn.
[Auto][Limit 1][Spirit Boost 1] When your yellow <Super 17gt; Battle Card attacks, the attacking card gets +6000 power for the turn, then switch that card to Active Mode at the end of the turn.
The current text of this card prevents it from being properly played.
Card No:BT24-096
Card Name:Turles, Wandering Destroyer From Outer Space
[Activate : Main][Limit 1]●●, if you switch 5 yellow cards to Rest Mode : Draw 1 card and play this card from your hand.
[Activate : Main][Limit 1]●●, switch 5 of your yellow cards to Rest Mode : Draw 1 card and play this card from your hand.
The current text of this card prevents it from being properly played.
Card No:BT21-097
Card Name:Uneasing Awakened Rage
[Counter : Attack][Limit 1] If your Leader is a mono-green 《Saiyan》 : Negate the attack. Additionally, if your life is at 4 or less, you may discard 1 card from your hand. If you do, your opponent can’t attack for the turn unless they add 1 card from their hand to their Z-Energy.
[Permanent] You may activate this card’s [Counter] skill from your hand without paying its energy cost by discarding 1 green card from your hand.
[Auto] If your Leader is a green <Son Gohan : Childhood> : When you activate this card’s [Counter] skill from your hand, draw 1 card.
[Counter : Attack][Limit 1] If your Leader is a mono-green 《Saiyan》 : Negate the attack. Additionally, if your life is at 4 or less, you may discard 1 card from your hand. If you do, your opponent can’t attack for the turn unless they add 1 card from their hand to their Z-Energy.
[Permanent] You may activate this card’s [Counter] skill from your hand without paying its energy cost by discarding 1 green card from your hand.
The current text of this card prevents it from being properly played.
Card No:BT19-055
Card Name:Pan, Glimpse of Talent
[Activate : Main] Your opponent gains control of this card.
[Activate : Main] If your Leader is a blue 〈Son Gohan:SH〉 card:Your opponent gains control of this card.
The current text of this card prevents it from being properly played.
Card No:BT20-086
Card Name:SS Son Goku, Majin Showdown
[Activate : Battle] If there are 7 or more cards in your Combo Area and this card is in a battle : For the battle, this card gains [Double Strike], and at the end of the battle, remove this card from the game.
[Activate : Battle] If there is a {Son Goku & Vegeta, Path to Victory} under this card and there are 7 or more cards in your Combo Area and this card is in a battle : For the battle, this card gains [Double Strike], and at the end of the battle, remove this card from the game.
The current text of this card prevents it from being properly played.
Card No:BT24-043
Card Name:Minotia, Overcoming Destiny
BT0-043
BT24-043
The current text of this card prevents it from being properly played.
Card No:P-566
Card Name:Frieza, Final Warrior of Universe 7
[Activate : Main][Limit 1] Switch up to 1 of your 《Universe 7》 cards to Rest Mode : Switch this card to Active Mode.
[Activate : Main][Limit 1] Switch 1 of your 《Universe 7》 cards to Rest Mode : Switch this card to Active Mode.
The current text of this card prevents it from being properly played.
Card No:BT19-140
Card Name:Black Smoke Dragon, Accumulated Negativity
Color Cost: ●
Color Cost: -
The current text of this card prevents it from being properly played.
Card No:BT23-033
Card Name:Explosive Dance
[Counter : Attack][Limit 1] If your Leader is red : Negate the attack. Additionally, if your life is at 4 or less and you have a Z-Extra in your Battle Area, when your opponent attacks with a non-Leader card during that turn, they must place any number of their Z-Energy cards in their Drop so that the total value of those cards’ power becomes greater than or equal to X, where X is the power of the attacking card.
[Counter : Attack][Limit 1] If your Leader is red : Negate the attack. Additionally, if your life is at 4 or less and you have a Z-Extra in your Battle Area, your opponent can’t attack with a non-Leader card for the turn unless they place any number of their Z-Energy cards in their Drop each time - so that the total value of those cards’ power becomes greater than or equal to X, where X is the power of the attacking card.
The current text of this card prevents it from being properly played.
Card No:P-543
Card Name:Drum, Evil Henchman
[Auto]● : When this card is played, add up to 1 green <King Piccolo> card with an energy cost of 1 to your hand, then shuffle your deck.
[Auto]● : When this card is played, add up to 1 green <King Piccolo> card with an energy cost of 1 from your deck to your hand, then shuffle your deck.
The current text of this card prevents it from being properly played.
Card No:P-548
Card Name:A Gourmet Battle
[Activate : Main][Limit 1] Choose 1 of your mono-green 《Universe 7》 or 《Universe 6》 cards and KO it : When your opponent discards 1 card from their hand, remove this card from the game at the end of the turn.
[Activate : Main][Limit 1] Choose 1 of your mono-green 《Universe 7》 or 《Universe 6》 cards and KO it : Your opponent discards 1 card from their hand, then remove this card from the game at the end of the turn.
The current text of this card prevents it from being properly played.
Card No:EX23-50
Card Name:SS4 Vegeta, Prismatic Radiancet
[Auto][Limit 1] When this card is played from your hand, draw 1 card, then play up to 1 black multicolor Battle Card with an original energy cost of 2 from your hand. Additionally, if there are 4 or more colors in your energy, add up to 1 of your energy to your hand, and if you do, add 1 card from your hand to your energy. add up to 1 of your energy to your hand, and if you do, add 1 card from your hand to your energy.
[Auto][Limit 1] When this card is played from your hand, draw 1 card, then play up to 1 black multicolor Battle Card with an original energy cost of 2 from your hand. Additionally, if there are 3 or more non-black colors on black multicolor cards in your energy, add up to 1 of your energy to your hand, and if you do, add 1 card from your hand to your energy.
The current text of this card prevents it from being properly played.
Card No:BT22-113
Card Name:Fortuneteller Baba’s Palace
[Auto] When you play a yellow <Draculaman>, <Suke San>, <Bandages>, or <Spike> card from your deck or hand, place under it up to 1 card with the same name as the card you played from your deck, then shuffle your deck.
[Auto] When you play a yellow <Draculaman>, <Suke San>, <Bandages>, or <Spike> card from your deck or hand, place under this card up to 1 card with the same name as the card you played from your deck, then shuffle your deck.
The current text of this card prevents it from being properly played.
Card No:BT21-091
Card Name:Cell, Namekian Absorption
[Activate : Main][Limit 1]●, choose up to 1 of your opponent’s Earthling Tokens and switch it to Rest Mode : Play this card from your hand.
[Activate : Main][Limit 1]●, choose 1 of your opponent’s Earthling Tokens and switch it to Rest Mode : Play this card from your hand.
The current text of this card prevents it from being properly played.
Card No:BT22-001
Card Name:Son Gohan /Son Gohan, Unfaltering Power
[Auto][Once per turn] When your {Piccolo, Power Beyond Awakening} activates a [Blocker] skill or is removed from a Battle Area by an opponent’s skill, at the end of the turn, add cards from your life to your hand until you have 4 life left, and play up to 1 red <Son Gohan : SH> Z-Leader from your Z-Deck on top of this card.
[Auto][Once per turn] When your {Piccolo, Power Beyond Awakening} activates a [Blocker] skill or is removed from a Battle Area by an opponent’s skill, at the end of the turn, add cards from your life to your hand until you have 4 life left, and place up to 1 red <Son Gohan : SH> Z-Leader from your Z-Deck on top of this card.
The current text of this card prevents it from being properly played.
Card No:BT22-086
Card Name:Goku’s Kamehameha
[Auto] Remove this card from the game : Choose up to 1 of your opponent’s skill-less Battle Cards and KO it at the end of the turn.
[Auto] Remove this card from the game : At the end of the turn, choose up to 1 of your opponent’s skill-less Battle Cards and KO it.
The current text of this card prevents it from being properly played.
Card No:BT22-124
Card Name:Fu, Making the Next Move
[Activate : Main][Limit 1]●, if your Leader is a black <Fu> card and you place 1 black <Cumber> card from your hand in your Z-Deck face up : Play this card from your hand, then add up to 1 <Fu> card from your Z-Deck face up to your hand.
[Activate : Main][Limit 1]●, if your Leader is a black <Fu> card and you place 1 black <Cumber> card from your hand in your Z-Deck face up : Play this card from your hand, then add up to 1 face up <Fu> card from your Z-Deck to your hand.
The current text of this card prevents it from being properly played.
Card No:BT22-125
Card Name:Fu, a Scheme Set Into Motion
[Activate : Main][Limit 1]●, if your Leader is a black <Fu> card and you place 1 black <Cumber> card from your hand in your Z-Deck face up : Play this card from your hand and add 1 <Fu> card from your Z-Deck face up to your hand.
[Activate : Main][Limit 1]●, if your Leader is a black <Fu> card and you place 1 black <Cumber> card from your hand in your Z-Deck face up : Play this card from your hand and add 1 face up <Fu> card from your Z-Deck to your hand.
The current text of this card prevents it from being properly played.
Card No:BT22-126
Card Name:Fu, Supreme Intellect
[Activate : Main][Limit 1]●, if your Leader is a black <Fu> card and you place 1 black <Cumber> card from your hand in your Z-Deck face up : Play this card from your hand and add 1 <Fu> card from your Z-Deck face up to your hand.
[Activate : Main][Limit 1]●, if your Leader is a black <Fu> card and you place 1 black <Cumber> card from your hand in your Z-Deck face up : Play this card from your hand and add 1 face up <Fu> card from your Z-Deck to your hand.
The current text of this card prevents it from being properly played.
Card No:BT22-137
Card Name:SS Gogeta, Sparking to Utmost Limit
[Union-Fusion]●●(2), if your opponent has 3 or more energy and draws 2 cards : Yellow <Son Goku> card with 5000 power and blue <Vegeta> card with 5000 power.
[Union-Fusion]●●(2), if your opponent has 3 or more energy and you draw 2 cards : Yellow <Son Goku> card with 5000 power and blue <Vegeta> card with 5000 power.
The current text of this card prevents it from being properly played.
Card No:BT21-096
Card Name:Hyperbolic Time Chamber
[Activate : Main][Once per turn] If all your energy is green and this card is in Active Mode : You may play 1 card from under this card. If you do, add up to 2 cards to your life.
[Activate : Main][Once per turn] If all your energy is mono-green and this card is in Active Mode : You may play 1 card from under this card. If you do, add up to 2 cards from your life to your hand.
The current text of this card prevents it from being properly played.
Card No:BT21-024
Card Name:Garlic Jr., Eternal Life
[Activate : Main][Limit 1](1), if your Leader is a <Garlic Jr.>, you have 3 or more energy, and you place 1 card at the bottom of your deck : Play this card from your hand, and choose one―
・Draw 1 card.
・Add up to 1 {Garlic Jr.’s Ambition} from your Drop to your hand.
[Activate : Main][Limit 1](1), if your Leader is a <Garlic Jr.>, you have 3 or more energy, and you place 1 card in your hand at the bottom of your deck : Play this card from your hand, and choose one―
・Draw 1 card.
・Add up to 1 {Garlic Jr.’s Ambition} from your Drop to your hand.
The current text of this card prevents it from being properly played.
Card No:BT21-099
Card Name:Gingertown
[Auto] If it’s your opponent’s turn and this card is in your Battle Area : When your opponent plays a mono-green <Cell> from their hand, play 2 Earthling Tokens (1000 power, 0 combo cost, and 0 combo power) from your Battle Area, and your opponent can’t activate Extras with a [Counter] skill for the duration of the game.
[Auto] If it’s your opponent’s turn and this card is in your Battle Area : When your opponent plays a mono-green <Cell> from their hand, play 2 Earthling Tokens (1000 power, 0 combo cost, and 0 combo power) in your Battle Area, and your opponent can’t activate Extras with a [Counter] skill for the duration of the game.
The current text of this card prevents it from being properly played.
Card No:P-500
Card Name:SS Cabba, Student From Another Universe
[Auto] If your Leader’s back side is {Saiyan Bond Vegeta} and your opponent has 2 or more energy : During this turn, you can activate your Leader’s [Awaken] even if your life is at 6 or less.
[Auto] If your Leader’s back side is {Saiyan Bond Vegeta} and your opponent has 2 or more energy : When this card is played, for the turn, you can activate your Leader’s [Awaken] even if your life is at 6 or less.
The current text of this card prevents it from being properly played.
Card No:BT21-035
Card Name:Baby/ Baby, Awakening With a Grudge
[Auto] Place 1 mono-blue <Vegeta> with an energy cost of 1 or 1 mono-blue 《Brainwashed》 from your hand under a {Universal Tuffleization Plan} in your Battle Area : When this card attacks, draw 2 cards.
[Auto] Place 1 mono-blue <Vegeta : GT> with an energy cost of 1 or 1 mono-blue 《Brainwashed》 from your hand under a {Universal Tuffleization Plan} in your Battle Area : When this card attacks, draw 2 cards.
The current text of this card prevents it from being properly played.
Card No:BT21-036
Card Name:Uub, Fusion of Two Spirits
[Activate : Main][Once per turn] If your opponent has 5 or more Z-Energy : Choose up to 1 of your blue <Uub> Battle Cards under a blue <Mr. Buu> and switch it to Active Mode.
[Activate : Main][Once per turn] If your opponent has 5 or more Z-Energy : Choose up to 1 of your blue <Uub> Battle Cards with a blue <Mr. Buu> under it and switch it to Active Mode.
The current text of this card prevents it from being properly played.
Card No:BT21-068
Card Name:Cell/ Cell, The Greatest Threat to Mankind
[Auto] When this card is placed in your Leader Area, place up to 1 {Gingertown} from your deck in your opponent’s Battle Area.
[Activate : Main] Switch this card to Rest Mode and place 1 green 《Android》 from your hand at the bottom of your deck : Draw 2 cards.
[Awaken] When your life is at 5 or less or there is a green <Cell> with an energy cost of 3 in play : Play up to 1 <Android 17> and 1 <Android 18>―both green and with an energy cost of 2―from your deck to your opponent’s Battle Area, shuffle your deck, then add cards from your life to your hand until you have 5 life left.
[Permanent] All Battle Cards in your deck must be green 《Android》.
[Auto] When this card is placed in your Leader Area, place up to 1 {Gingertown} from your deck in your opponent’s Battle Area.
[Activate : Main] Switch this card to Rest Mode and place 1 green 《Android》 from your hand at the bottom of your deck : Draw 2 cards.
[Awaken] When your life is at 5 or less or there is a green <Cell> with an energy cost of 3 in play : Play up to 1 <Android 17> and 1 <Android 18>―both green and with an energy cost of 2―from your deck to your opponent’s Battle Area, shuffle your deck, then add cards from your life to your hand until you have 5 life left.
[Auto] When this card attacks, draw 1 card, choose up to 1 of your opponent’s Battle Cards with an energy cost of 3 or less from your Drop or your opponent’s Battle Area and place it under this card.
[Auto] When this card attacks, draw 1 card, choose up to 1 Battle Card with an energy cost of 3 or less from your Drop or your opponent’s Battle Area and place it under this card.
The current text of this card prevents it from being properly played.
Card No:BT21-070
Card Name:Cell, Perfect Resurrection
[Activate : Battle][Once per turn] Activate an [Activate : Battle] skill on 1 green Extra with both {Cell} and {Kamehameha} in its card name without paying its energy cost.
[Activate : Battle][Once per turn] Activate an [Activate : Battle] skill on 1 green Extra from your hand with both {Cell} and {Kamehameha} in its card name without paying its energy cost.
The current text of this card prevents it from being properly played.
Card No:BT21-074
Card Name:Android 16, Final Wish
[Permanent] If your Leader is a <Son Gohan : Childhood> card, this card’s skills won’t negate.
[Permanent] If your Leader is a <Son Gohan : Childhood> card, this card’s skills can’t be negated.
The current text of this card prevents it from being properly played.
Card No:BT21-078
Card Name:SS Son Goku, Showing the Results of Training
[Auto] When this card is played under a {Hyperbolic Time Chamber} in your Battle Area, this card gets +10000 power for the turn.
[Auto] When this card is played from under a {Hyperbolic Time Chamber} in your Battle Area, this card gets +10000 power for the turn.
The current text of this card prevents it from being properly played.
Card No:BT21-081
Card Name:SS Vegeta, Arrogance
[Auto] When this card is played under a {Hyperbolic Time Chamber} in your Battle Area, this card gets +5000 power and you may use this card in a combo in Rest Mode for the turn.
[Auto] When this card is played from under a {Hyperbolic Time Chamber} in your Battle Area, this card gets +5000 power and you may use this card in a combo in Rest Mode for the turn.
The current text of this card prevents it from being properly played.
Card No:BT21-088
Card Name:Cell, Pursuit of Despair
[Activate : Main] If you or your opponent removes 1 token with combo power from the game : Remove 2 markers from your opponent’s Unison.
[Activate : Main] Remove 1 of your or your opponent’s tokens with combo power from the game : Remove 2 markers from your opponent’s Unison.
The current text of this card prevents it from being properly played.
Card No:BT21-103
Card Name:SSB Son Goku, Finishing Blow
[Auto] If you add 1 yellow <Vegeta> with an energy cost of 2 to your hand : At the start of your Main Phase, play this card under a yellow <Whis> Z-Battle Card.
[Auto] If you add 1 yellow <Vegeta> with an energy cost of 2 to your hand : At the start of your Main Phase, play this card from under a yellow <Whis> Z-Battle Card.
The current text of this card prevents it from being properly played.
Card No:BT21-137
Card Name:Towa, Combo Attack
[Auto] If your opponent has 2 or more energy and you send 1 card from your life to your Warp : When this card is played from your hand, play up to 1 black Unison with a specified cost of 3 and a marker on it, shuffle your deck, then send up to 2 cards from the top of your deck to your Warp.
[Auto] If your opponent has 2 or more energy and you send 1 card from your life to your Warp : When this card is played from your hand, play up to 1 black Unison with a specified cost of 3 with a marker on it, shuffle your deck, then send up to 2 cards from the top of your deck to your Warp.
The current text of this card prevents it from being properly played.
Card No:BT21-145
Card Name:Cell, Ultimate Lifeform of Despair
[Auto] When this card is played using a [Successor] skill that was activated by choosing 1 or more each of <Android 17>, <Android 18>, and <Cell> for their skill costs, choose up to 1 of your opponent’s Battle Cards and KO it, add up to 1 {Cell’s Full-Power Kamehameha} from your deck, then shuffle your deck.
[Auto] When this card is played using a [Successor] skill that was activated by choosing 1 or more each of <Android 17>, <Android 18>, and <Cell> for their skill costs, choose up to 1 of your opponent’s Battle Cards and KO it, add up to 1 {Cell’s Full-Power Kamehameha} from your deck to your hand, then shuffle your deck.
The current text of this card prevents it from being properly played.
Card No:BT21-149
Card Name:Dark King Mechikabura, Last Judgement
[Counter : Play] Play this card, for every card in your opponent’s Z-Deck, place up to 1 Battle Card from your Drop or Warp under this card, and this card can’t be removed from your Battle Area by your opponent’s skills for the turn. Additionally, if the Battle Card to be played has an energy cost of 7 or less, send it to your Warp instead.
[Counter : Play] Play this card, for every card in your opponent’s Z-Deck, place up to 1 Battle Card from your Drop or Warp under this card, and this card can’t be removed from your Battle Area by your opponent’s skills for the turn. Additionally, if the Battle Card to be played has an energy cost of 7 or less, send it to its owner’s Warp instead.
The current text of this card prevents it from being properly played.
Card No:P-506
Card Name:Bulma, Family Support
[Activate : Main](G), if your Leader is a green <Son Gohan : Childhood> and you discard this card from your hand : Choose up to 1 {Hyperbolic Time Chamber} in your Battle Area, switch it to Rest Mode, place 1 {SS Vegeta, Arrogance} and 1 {SS Trunks, Mysterious Future Warrior} from your hand under the chosen card, then shuffle your deck.
[Activate : Main](G), if your Leader is a green <Son Gohan : Childhood> and you discard this card from your hand : Choose up to 1 {Hyperbolic Time Chamber} in your Battle Area, switch it to Rest Mode, place 1 {SS Vegeta, Arrogance} and 1 {SS Trunks, Mysterious Future Warrior} from your deck under the chosen card, then shuffle your deck.
The current text of this card prevents it from being properly played.
Card No:P-513
Card Name:Black Masked Saiyan, Tainted With Malice
[Auto](1) : When this card is added from your Drop to your hand by one of your Leader’s skills, play up to 1 copy of this card.
[Auto](1) : When this card is added from your Drop to your hand by one of your Leader’s skills, play up to 1 copy of this card from your hand.
The current text of this card prevents it from being properly played.
Card No:P-493
Card Name:Zen-Oh, Universal Control
[Auto] When this card is played, choose up to 12 of your opponent's Battle Cards with 《God》 or 《Universe》 in their special traits, ignoring [Barrier], negate their [Indestructible] skills, and remove them from the game.
[Auto] When this card is played, you may choose 12 of your opponent's Battle Cards with 《God》 or 《Universe》 in their special traits, ignoring [Barrier]. If you do, negate their [Indestructible] skills, and remove them from the game.
This card negates strategies using 《God》 and 《Universe》 Special Trait cards. Due to this wide-scale impact of this card on the overall gameplay environment, we have decided to errata this card.
Card No:BT20-024
Card Name:Android 21/Android 21, the Nature of Evil
[Permanent] You can't activate Extras, and during your turn, you can't use skills to play Battle Cards.
[Permanent] You can't activate Extras, and during your turn, you can't play battle cards by skills.
[Permanent] During your turn, you can't use skills to play Battle Cards.
[Permanent] During your turn, you can't play battle cards by skills.
The current text of this card prevents it from being properly played.
Card No:BT20-101
Card Name:Hercule, Expecting the Unexpected
[Permanent] If your Leader is yellow, and has both <Son Goku> and <Vegeta> card and you have a yellow <Dende> card in play, reduce the energy cost of this card in your hand by●.
[Permanent] If your Leader is a yellow <Son Goku> <Vegeta> card and you have a yellow <Dende> card in play, reduce the energy cost of this card in your hand by●.
The current text of this card prevents it from being properly played.
Card No:BT20-099
Card Name:SS Vegito, Overwhelming Might
[Auto] When this card is played from your hand, your opponent can't attack with non-Leaders unless they choose 1 of their Active Mode cards and switch it to Rest Mode each time, and at the end of the turn, send this card to its owner's Warp. Additionally, if your Leader is a Z-Leader, or you have a yellow Z-Battle Card in play, your Leader gains the following skill for the turn,
"[Permanent] Negate all of your opponent's [Strike] skills for the turn.“
[Auto] When this card is played from your hand, your opponent can't attack with non-Leaders for the turn unless they choose 1 of their Active Mode cards and switch it to Rest Mode each time, and at the end of the turn, send this card to its owner's Warp. Additionally, if your Leader is a Z-Leader, or you have a yellow Z-Battle Card in play, your Leader gains the following skill for the turn,
"[Permanent] Negate all of your opponent's [Strike] skills."
The current text of this card prevents it from being properly played.
Card No:BT16-020
Card Name:Son Goku/SSG Son Goku, Crimson Warrior
[Awaken] When your life is at 2 or less or you place 5 《Saiyan》 cards under this card from your Drop Area : You may draw 3 cards, switch up to 1 of your energy to Active Mode, and flip this card over.
[Awaken] When your life is at 4 or less and you place 5 《Saiyan》 cards under this card from your Drop Area : You may draw 3 cards, switch up to 1 of your energy to Active Mode, and flip this card over.
The current text of this card prevents it from being properly played.
Card No:BT19-019
Card Name:Android 13, Total Annihilator
[Activate : Main][Limit 1](2), if your opponent has 3 or more energy and you choose 1
<Android 14> and 1 <Android 15> card in your Battle Area and/or Drop : Play this card and place the chosen cards under it.
[Activate : Main][Limit 1 ](2), if your opponent has 3 or more energy and you choose 1
<Android 14> and 1 <Android 15> card in your Battle Area and/or Drop : Play this card from your hand and place the chosen cards under it.
The current text of this card prevents it from being properly played.
Card No:BT19-045
Card Name:Son Goku, Interplanetary Training
Combo Power : 5000
Combo Power : 10000
The current text of this card prevents it from being properly played.
Card No:BT19-105
Card Name:Krillin, Trusty Assistance
[Blocker]
[Auto][Limit 1] When this card is played, reduce the [Z-Awaken] skill cost of <Piccolo : SH> cards in your Z-Deck by (2).
[Blocker]
[Auto][Limit 1] When this card is played, reduce the [Z-Awaken] skill cost of <Piccolo : SH> cards in your Z-Deck by (2) for the turn.
The current text of this card prevents it from being properly played.
Card No:P-434
Card Name:Magenta/Magenta, World Within Grasp (Leader front side)
[Permanent] You can’t include non-《Villainous》 cards in your deck, and treat 《Villainous》 cards in your hand as if they have no specified cost.
[Permanent] You can’t include non-《Villainous》 Battle cards in your deck, and treat 《Villainous》 cards in your hand as if they have no specified cost.
The current text of this card prevents it from being properly played.
Card No:BT1-053
Card Name:Senzu Bean
[Activate: Battle] Choose up to 1 of your cards. It gains +5000 power for the duration of the turn. Then, choose up to 2 of your energy and switch them to Active Mode.
[Activate: Battle] If it's your opponent's turn : Choose up to 1 of your cards. It gains +5000 power for the duration of the turn. Then, choose up to 2 of your energy and switch them to Active Mode.
BT1-053 Senzu Bean has always been a powerful card in the Dragon Ball Super Card Game, but with the new interactions present in ZENKAI series, players are able to greatly extend their turn and play strength by switching energy to Active Mode on their turns. This change will allow BT1-053 to still be a very powerful defensive tool for Blue decks, while eliminating its offensive capabilities.
Card No:BT11-030
Card Name:Violent Rays
[Counter : Attack] If your Leader Card is red : Negate the attack. You may choose 1 card in your hand and discard it. If you do, choose one—
・ Your opponent can't attack with Battle Cards with 20000 power or more for the turn.
・ Your opponent can't attack with Unison Cards with 20000 power or more for the turn.
[Counter : Attack] If your Leader Card is red : Negate the attack. You may choose 1 card in your hand and discard it. If you do, choose one—
・ Your opponent can't attack with Battle Cards with 30000 power or more for the turn.
・ Your opponent can't attack with Unison Cards with 30000 power or more for the turn.
When BT11-030 was released, few strategies revolved around attacking with multiple battle cards of 20000 power or more in a turn. Since the release of ZENKAI series, BT11-030 disrupts several deck strategies and has proven more powerful than intended. This change will still allow Red deck players to stop the highest-power attack plays, but not interfere with all strategies.
Card No:BT18-052
Card Name:Beerus, the Visitor
[Activate : Main] ●, if the name of your Leader's back side includes {Super Saiyan Blue Son Goku} : Draw 1 card, then place this card from your hand in your energy in Rest Mode.
[Activate : Main] ●, if the name of your Leader's back side includes {Super Saiyan Blue Son Goku} and you place this card from your hand in your energy in Rest Mode : Draw 1 card.
BT18-052 Beerus, the Visitor, as printed, allowed a player to draw many cards per turn with high consistency. This interaction was not intended, so we are issuing an errata to eliminate it.
Card No:EX13-04
Card Name:Vegeta, Resolve Renewed
[Counter : Play] If the Battle Card being played has 15000 power or less, it is placed in its owner’s Drop Area instead of being played, then play this card.
[Counter : Play] If your Leader Card is a 〈Vegito〉 card : If the Battle Card being played has 15000 power or less, it is placed in its owner’s Drop Area instead of being played, then play this card.
EX13-04 Vegeta, Resolve Renewed has become used in almost all Red decks in ZENKAI series. In order to promote deck-building diversity, we have decided to errata this card.
Card No:P-177
Card Name:Broly, Crown of Retribution
[Auto] If your Leader Card is red : When you play this card from your hand, if your opponent has 2 or more energy in Active Mode, your opponent reveals their hand, and you choose up to 1 Battle Card from it with 20000 power or less and place it in your opponent's Drop Area.
[Permanent] This card can't be played by skills from any area.
[Auto] If your Leader Card is red : When you play this card from your hand, if your opponent has 2 or more energy in Active Mode, your opponent reveals their hand, and you choose up to 1 Battle Card from it with 20000 power or less and place it in your opponent's Drop Area.
P-177 Broly, Crown of Retribution has proven too powerful when played without paying its energy cost. We have decided to errata the card in order to balance it.
Card No:P-417
Card Name:Master Roshi, Demonic Vassal
[Auto] If your Leader is a yellow 《Demon Clan》 card : Look at up to 5 cards from the top of your deck, add up to 1 yellow 《Demon Clan》 card among them to your hand, then shuffle your deck.
[Auto] If your Leader is a yellow 《Demon Clan》 card : When this card is played, look at up to 5 cards from the top of your deck, add up to 1 yellow 《Demon Clan》 card among them to your hand, then shuffle your deck.
The current text of this card prevents it from being properly played.
Card No:BT18-089
Card Name:Bardock's Crew
[Awaken] When your life is at 4 or less or there are 4 or more 《Bardock's Crew》 cards with different card names in your energy, Z-Energy, Battle Area, and/or Drop : You may draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your hand to your life until you have 6 life left.
[Awaken] When your life is at 4 or less or there are 4 or more 《Bardock's Crew》 cards with different card names in your energy, Z-Energy, Battle Area, and/or Drop : You may draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left.
The current text of this card prevents it from being properly played.
Card No:BT8-089
Card Name:Dr.Lychee & Hatchhyack
[Permanent] You can only play black Battle Cards and this card can't attack.
[Permanent] You can't play non-black Battle Cards and this card can't attack.
[Permanent] You can only play black Battle Cards.
[Permanent] You can't play non-black Battle Cards.
The current text of this card prevents it from being properly played.
Card No:SD14-01
Card Name:Vegeta : Xeno & Trunks : Xeno
[Permanent] You can only play mono-black Battle Cards.
[Permanent] You can't play non-black Battle Cards.
[Permanent] You can only play mono-black Battle Cards.
[Permanent] You can't play non-black Battle Cards.
[Activate : Main][Once per turn][Burst 5] Draw 1 card.
[Activate : Main][Once per turn][Burst 3] Draw 1 card.
[Activate : Main][Once per turn] Draw 1 card, place 5 cards from the top of your deck in your Drop Area, then choose up to 1 of your black Unison Cards and it gains [Double Strike] for the turn.
[Activate : Main][Once per turn] Draw 1 card, place 3 cards from the top of your deck in your Drop Area, then choose up to 1 of your black Unison Cards and it gains [Double Strike] for the turn.
The current text of this card prevents it from being properly played.
Card No:P-211
Card Name:Super Saiyan God Son Goku
[Awaken] When your life is at 4 or less, or you have a blue Unison Card with a specified cost of 3 in play : You may draw 2 cards and flip this card over.
[Awaken] When your life is at 4 or less : You may draw 2 cards and flip this card over.
The current text of this card prevents it from being properly played.
Card No:P-394
Card Name:Android 17, Most Valuable Player
[Activate : Main][Sparking 5]●, if your Leader Card is a red 《Universe 7》 card and you send this card from your Drop Area to your Warp : Your Leader Card gains [Invoker] until the end of your next turn.
[Activate : Main][Sparking 5] ●●●, if your Leader Card is a red 《Universe 7》 card and you send this card from your Drop Area to your Warp : Your Leader Card gains [Invoker] until the end of your next turn.
The current text of this card prevents it from being properly played.
Card No:BT12-082
Card Name:The Tree of Might
[Auto] If all of your opponent’s energy is mono-green : If this card is in your Battle Area at the start of your Main Phase, choose 1 card in your life and flip it face up.
[Auto] If all of your opponent’s energy is mono-green : If this card is in your Battle Area at the start of your Main Phase, choose 1 face-down card in your life and flip it face up.
The current text of this card prevents it from being properly played.
Card No:P-398
Card Name:Majin Buu, Tricky Nemesis
[Permanent] If your Leader Card is a green <Majin Buu> card, this card is green while in your deck and Drop Area.
[Permanent] If your Leader Card is a green <Majin Buu> card, this card is also treated as mono-green while in your deck and Drop Area.
The current text of this card prevents it from being properly played.
Card No:DB2-030
Card Name:Ultrasonic Exchange
[Counter : Play] If the Battle Card your opponent is playing has 20000 power or less, your opponent may place that Battle Card in their Drop Area instead of playing it. If they don’t, they choose 1 of their Battle Cards and place it in its owner’s Drop Area.
[Counter : Play] You can activate this skill if your opponent declares they’re playing a Battle Card with 20000 power or less. Your opponent may place that Battle Card in their Drop Area instead of playing it. If they don’t, they choose 1 of their Battle Cards and place it in its owner’s Drop Area.
The current text of this card prevents it from being properly played.
Card No:BT7-072
Card Name:Hidden Power of the Saiyans
[Counter : Play] If your Leader Card is green : Your opponent may place the Battle Card they’re playing in its owner’s Drop Area instead of playing it. If they didn’t, your opponent chooses 2 cards in their hand and places them in their Drop Area.
[Counter : Play] If your Leader Card is green : You can activate this skill if your opponent declares they’re playing a Battle Card. Your opponent may place the Battle Card they’re playing in its owner’s Drop Area instead of playing it. If they didn’t, your opponent chooses 2 cards in their hand and places them in their Drop Area.
The current text of this card prevents it from being properly played.
Card No:BT9-101
Card Name:Full-Power Frieza, 100% Overdrive
[Auto] When this card attacks, choose all of your opponent’s Battle Cards, ignoring [Barrier], and they get -30000 power for the duration of the turn.
[Auto] When this card attacks, choose all of your opponent’s non-token Battle Cards, ignoring [Barrier], and they get -30000 power for the duration of the turn.
The current text of this card prevents it from being properly played.
Card No:BT14-087
Card Name:Power Beyond Super Saiyan 2
[Counter : Play] If your opponent played a Unison Card, they may remove a marker from it. If they don’t, choose up to 1 of their Battle Cards and KO it.
[Counter : Play] You can activate this skill if your opponent declares they’re playing a Unison Card. Your opponent may remove a marker from the Unison Card they played. If they don’t, choose up to 1 of their Battle Cards and KO it.
The current text of this card prevents it from being properly played.
Card No:BT14-140
Card Name:Ultimate Dark Dragon-Slaying Bullet
[Counter : Play] If your opponent is playing a Unison Card, they may either remove a marker from it for every 2 cards in their Drop Area and Warp, or place it in their Drop Area instead of playing it. If they don’t, your opponent can only attack one more time for the turn.
[Counter : Play] You can activate this skill if your opponent declares they’re playing a Unison Card. They may either remove a marker from the Unison Card for every 2 cards in their Drop Area and Warp, or place it in their Drop Area instead of playing it. If they don’t, your opponent can only attack one more time for the turn.
The current text of this card prevents it from being properly played.
Card No:P-360
Card Name:Vegeta/SSG Vegeta, Crimson Warrior
[Activate Battle][Once per turn] Choose up to 1 red or blue 《Saiyan》 card in your hand and discard it : Look at up to 3 cards from the top of your deck,
[Activate Battle][Once per turn] Choose 1 red or blue 《Saiyan》 card in your hand and discard it : Look at up to 3 cards from the top of your deck,
The current text of this card prevents it from being properly played.
Card No:BT16-098
Card Name:Dabura/Demon God Dabura, Diabolical Awakening
[Activate Main][Once per turn] ●: Play up to 1 black Unison Card with no specified cost and 20000 power from your Drop Area with a marker on it in Rest Mode, and at the end of the turn, send that card its owner‘s Warp.
[Activate Main][Once per turn] ●: Play up to 1 black Unison Card with no specified cost and 20000 power from your Drop Area with a marker on it in Rest Mode, and at the end of the turn, send that card to its owner's Warp.
The current text of this card prevents it from being properly played.
Card No:BT13-124
Card Name:Black Smoke Dragon, Offering of Destruction
[Activate : Main][Once per turn] Add a marker to this card.
[Activate : Main][Once per turn] If your Leader Card is a black 《Demon Realm Race》 card : Add a marker to this card.
(-1) [Activate: Main] Your opponent sends 1 Battle Card from their Drop Area to their Warp; you place up to 2 《Dark Dragon Ball》 cards from your deck in your Drop Area, shuffle your deck, and draw 1 card.
(-1) [Activate: Main] If your Leader Card is a 《Demon Realm Race》 card :
Your opponent sends 1 Battle Card from their Drop Area to their Warp; you place up to 2 《Dark Dragon Ball》cards from your deck in your Drop Area, shuffle your deck, and draw 1 card.
Read with both errata above when playing.
Card No:BT12-128
Card Name:Son Goku, True Fighting Spirit
[Deflect]
[Auto] Add 1 card from your life to your hand : When this card attacks, it gets +10000 power for the turn.
[Deflect][Unique]
[Auto] Add 1 card from your life to your hand : When this card attacks, it gets +10000 power for the turn.
The current text of this card prevents it from being properly played.
Card No:BT11-091
Card Name:Son Gohan/ Son Gohan & Hire-Dragon, Boundless Friendship
[Activate:Main][Once per turn] Draw 1 card, then play up to 1 yellow skill-less Battle Card with an energy cost of 1 from your Drop Area.
[Activate:Battle][Once per turn] When this card is in a battle, if there is a “Monster” card in your Combo Area, draw 1 card.
[Activate:Main][Once per turn] ● : Draw 1 card, then play up to 1 yellow skill-less Battle Card with an energy cost of 1 from your Drop Area.
[Activate:Battle][Once per turn] When this card is in a battle, if it’s your turn and there is a “Monster” card in your Combo Area, draw 1 card.
The current text of this card prevents it from being properly played.
Card No:BT15-057
Card Name:Universe 6, Assemble!
[Activate: Battle] Use up to 1 blue 《Universe 6》 card from your Drop Area in a combo; it gets -5000 combo power and has its skills negated for the turn.
[Activate: Battle] Choose up to 1 blue 《Universe 6》 Battle Card in your Drop area. Negate its skills for the turn and use it in a combo, and it gets -5000 combo power for the turn.
The current text of this card prevents it from being properly played.
Card No:P-337
Card Name:Zamasu, the Eliminator
[Counter:Play] Play this card, and if the card being played has an energy cost of 4 or less, return it to its owner's hand instead.
[Counter:Play] Play this card, and if the Battle Card being played has an energy cost of 4 or less, return it to its owner's hand instead.
The current text of this card prevents it from being properly played.
Card No:BT13-060
Card Name:Galactic Buster
[Activate : Battle] If your Leader Card is a 《Boujack Brigade》 card or a mono-blue card and you choose 1 mono-blue Battle Card with a combo cost of 1 in your energy : Draw 1 card, then use the chosen card in a combo.
[Activate : Battle] If your Leader Card is a 《Boujack Brigade》 card and you choose 1 mono-blue Battle Card with a combo cost of 1 in your energy : Draw 1 card, then use the chosen card in a combo.
The current text of this card prevents it from being properly played.
Card No:BT15-066
Card Name:Kaio-Ken Son Goku, Decisive Battle
[Auto] At the end of your turn, send this card to its owner's Warp. If you do, play up to 1 {Son Goku, Confronting Invasion} from your Warp.
[Auto] At the end of your turn, send this card to its owner's Warp. If you do, play up to 1 {Kaio-Ken Son Goku, Confronting Invasion} from your Warp.
The current text of this card prevents it from being properly played.
Card No:BT15-068
Card Name:Kaio-Ken Son Goku, Confronting Invasion
[Activate : Main][Limit 1] ●, if there are a total of 4 {King Kai's Training} in your Warp and/or under a {King Kai's Planet} in your Battle Area, and you send this card to its owner's Warp: Play up to 1 {Son Goku, Maximum Gains} from your deck, then shuffle your deck.
[Activate : Main][Limit 1] ●, if there are a total of 4 {King Kai's Training} in your Warp and/or under a {King Kai's Planet} in your Battle Area, and you send this card to its owner's Warp: Play up to 1 {Kaio-Ken Son Goku, Maximum Gains} from your deck, then shuffle your deck.
The current text of this card prevents it from being properly played.
Card No:BT15-069
Card Name:Training Goals Son Goku
[Activate : Main][Limit 1] ●, if there are 3 or more {King Kai's Training} under a {King Kai's Planet} in your Battle Area : Choose up to 1 {Son Goku, Confronting Invasion} in your deck or Warp, play it on top of this card, then shuffle your deck if you looked through it.
[Activate : Main][Limit 1] ●, if there are 3 or more {King Kai's Training} under a {King Kai's Planet} in your Battle Area : Choose up to 1 {Kaio-Ken Son Goku, Confronting Invasion} in your deck or Warp, play it on top of this card, then shuffle your deck if you looked through it.
The current text of this card prevents it from being properly played.
Card No:BT15-088
Card Name:King Kai's Planet
・Choose up to 1 {Son Goku, Confronting Invasion} in your hand and play it.
・Choose all green <Son Goku> cards in your Leader Area and Battle Area and they get +5000 power for the turn.
・Choose up to 1 {Kaio-Ken Son Goku, Confronting Invasion} in your hand and play it.
・Choose all green <Son Goku> cards in your Leader Area and Battle Area and they get +5000 power for the turn.
The current text of this card prevents it from being properly played.
Card No:BT15-089
Card Name:King Kai's Training
[Activate : Main] Choose 1 {King Kai's Planet} in your Battle Area : Place this card under the chosen card, add up to 1 {Son Goku, Confronting Invasion} from your deck to your hand, then shuffle your deck.
[Activate : Main] Choose 1 {King Kai's Planet} in your Battle Area : Place this card under the chosen card, add up to 1 {Kaio-Ken Son Goku, Confronting Invasion} from your deck to your hand, then shuffle your deck.
The current text of this card prevents it from being properly played.
Card No:BT11-028
Card Name:Planet Vampa
[Activate:Main][Once per turn] If your Leader Card is a red 〈Broly : Br〉 card and you add 1 card from your life to your hand : Look at up to 7 cards from the top of your deck, play up to 1 red 〈Broly : Br〉, 〈Paragus : Br〉, 〈Ba : Br〉, or 〈Goliamite : Br〉 card with 5000 power or less among them, then shuffle your deck. If you played a card, choose 1 card in your hand and discard it.
[Activate:Main][Once per turn] If your Leader Card is a red 〈Broly : Br〉 card, you have no Battle Cards in play, and you add 1 card from your life to your hand : Look at up to 7 cards from the top of your deck, play up to 1 red 〈Broly : Br〉, 〈Paragus : Br〉, 〈Ba : Br〉, or 〈Goliamite : Br〉 card with 5000 power or less among them, then shuffle your deck. If you played a card, choose 1 card in your hand and discard it.
The current text of this card prevents it from being properly played.
Card No:BT11-058
Card Name:Planet Tuffle
[Permanent] If your Leader Card is a blue 〈Baby〉 card and all of your energy is mono-blue, when activating a [Counter] skill of a mono-blue card with an energy cost of 5 or less from your hand, reduce the energy cost of that card by 1.
[Permanent] If your Leader Card is a blue 〈Baby〉 card, you have no Battle Cards in play, and all of your energy is mono-blue, when activating a [Counter] skill of a mono-blue card with an energy cost of 5 or less from your hand, reduce the energy cost of that card by 1.
The current text of this card prevents it from being properly played.
Card No:BT11-133
Card Name:Dark Broly, Demon Realm Ravager
[Activate : Main] If your Leader Card is a 〈Dark Broly〉 card and you send 6 black Battle Cards other than this card from your Drop Area to your Warp : Play this card from your Drop Area.
[Activate : Main] ● : If your Leader Card is a 〈Dark Broly〉 card and you send 6 black Battle Cards other than this card from your Drop Area to your Warp : Play this card from your Drop Area.
The current text of this card prevents it from being properly played.
Card No:BT11-134
Card Name:Dark Broly, Uncontrollable Berserker
[Activate : Main] If your Leader Card is a 〈Dark Broly〉 card and you send 6 black Battle Cards other than this card from your Drop Area to your Warp : Play this card from your Drop Area.
[Activate : Main] ● : If your Leader Card is a 〈Dark Broly〉 card and you send 6 black Battle Cards other than this card from your Drop Area to your Warp : Play this card from your Drop Area.
The current text of this card prevents it from being properly played.
Card No:BT11-135
Card Name:Dark Broly, the New Masked Saiyan
[Activate : Main] If your Leader Card is a 〈Dark Broly〉 card and you send 6 black Battle Cards other than this card from your Drop Area to your Warp : Play this card from your Drop Area.
[Activate : Main] ●: If your Leader Card is a 〈Dark Broly〉 card and you send 6 black Battle Cards other than this card from your Drop Area to your Warp : Play this card from your Drop Area.
The current text of this card prevents it from being properly played.
Card No:BT13-028
Card Name:Young Invaders
[Auto] If your Leader Card is a <King Vegeta : Br> card : At the start of your opponent's turn, play up to 1 red 《Saiyan》 card with 500 power from your deck to your opponent's Battle Area, then shuffle your deck. If you played a card, you can't play Battle Cards that aren't red 《Saiyan》 cards for the turn.
[Activate : Main][Once per turn] Add up to 1 card from your life to your hand, then play up to 1 red 《Saiyan》 card with 500 power from your deck in Rest Mode with its skills negated for the game, then shuffle your deck.
[Auto] ●: If your Leader Card is a <King Vegeta : Br> card : At the start of your opponent's turn, play up to 1 red 《Saiyan》 card with 500 power from your deck to your opponent's Battle Area, then shuffle your deck. If you played a card, you can't play Battle Cards that aren't red 《Saiyan》 cards for the turn.
[Activate : Main][Once per turn] ●: Add up to 1 card from your life to your hand, then play up to 1 red 《Saiyan》 card with 500 power from your deck in Rest Mode with its skills negated for the game, then shuffle your deck.
The current text of this card prevents it from being properly played.
Card No:BT14-061
Card Name:Videl, the Town's Heroine
[Auto] When this card attacks, draw 1 card. Choose up to 1 of your green Unison Cards and switch it to Rest Mode, then add that card's power to this card's power for the battle.
[Auto] When this card attacks, draw 1 card. Choose up to 1 of your green Unison Cards in Active Mode and switch it to Rest Mode, then add that card's power to this card's power for the battle.
The current text of this card prevents it from being properly played.
Card No:BT9-137
Card Name:Cell Xeno, Unspeakable Abomination
[Quadruple Strike]
[Ultimate]
[Deflect]
[Energy-Exhaust]
[Successor]
[Auto] If you have 5 or more energy: When you play this card, choose up to 3 cards in your opponent's hand, place them in their Drop Area, and this card gains [Dual Attack] for the duration of the turn.
[Ultimate]
[Deflect]
[Energy-Exhaust]
[Successor]
[Auto] If you have 5 or more energy : When this card is played, choose up to 3 cards in your opponent's hand and discard them, and this card gains [Quadruple Strike] and [Dual Attack] for the turn.
Read as the errata when playing.
Card No:BT11-088
Card Name:The Majin Quickening
[Activate : Main] If your Leader Card is a green 〈Evil Wizard Babidi〉 card and you place this card and 4 cards under it in your Drop Area : Play up to 1 green 〈Majin Buu〉 card with an energy cost of 3 from your deck or Drop Area, then shuffle your deck if you looked through it.
[Activate : Main] If your Leader Card is a green <Evil Wizard Babidi> card, you have 3 or more energy, and you place this card and 4 cards under it in your Drop Area : Play up to 1 green 〈Majin Buu〉 card with an energy cost of 3 from your deck or Drop Area, then shuffle your deck if you looked through it.
Read as the errata when playing.
Card No:BT11-122
Card Name:Dark Broly & Paragus, the Corrupted
[Activate : Battle] Choose 1 black Battle Card with 30000 power in your hand or Battle Area and place it in its owner's Drop Area : This card gets +5000 power for the battle.
[Activate : Battle][Once per turn] Choose 1 black Battle Card with 30000 power in your hand or Battle Area and place it in its owner's Drop Area : This card gets +5000 power for the battle.
Read as the errata when playing.
Card No:BT9-111
Card Name:Catastrophic Blow
[Activate : Main] If you have a Red/Blue multicolor 〈Son Goku〉 card in play, or there are no Battle Cards in your Battle Area, deal 1 damage to your opponent.
[Activate : Main][Limit 1] If you have a Red/Blue multicolor 〈Son Goku〉 card in play, or there are no Battle Cards in your Battle Area, deal 1 damage to your opponent.
Read as the errata when playing.
Card No:BT13-139
Card Name:Demon God Towa, Offering of the Dark Dragon Balls
[Super Combo]
[Sparking 5] If your Leader Card is black : When this card is used in a combo, draw 1 card.
[Super Combo]
[Auto][Sparking 5] If your Leader Card is black : When this card is used in a combo, draw 1 card.
Read as the errata when playing.
Card No:EB1-26
Card Name:Son Goku, the Long-Awaited Rematch
[Auto]●, if all of your energy is green and you have a green Battle Card in play : Play this card from your hand, then add up to 1 card from your life to your hand.
[Activate:Main]●, if all of your energy is green and you have a green Battle Card in play : Play this card from your hand, then add up to 1 card from your life to your hand.
Read as the errata when playing.
Card No:BT11-064
Card Name:Dark Broly, Overwhelming Evil
[Auto][Once per turn] When a marker is removed from this card by a skill, your opponent chooses 1 card from their hand and discards it.
[Auto][Once per turn] When a marker is removed from this card by a non-keyword skill, your opponent chooses 1 card from their hand and discards it.
Read as the errata when playing.
Card No:BT9-076
Card Name:Bibidi, Primeval Conjurer
[Auto] If all of your energy is black : When you combo with this card from your hand, this card gets +1000 combo power for the duration of the turn for each card in your Drop Area and Warp.
[Auto] If all of your energy is black : When you combo with this card from your hand, this card gets +1000 combo power for the duration of the turn for each card in your Drop Area and Warp (up to a maximum of 12).
Read as the errata when playing.
Card No:P-250
Card Name:Son Goku, Power of the Golden Great Ape
[Activate : Main][Once per turn] : Draw 2 cards.
[Activate : Main] Choose up to 1 of your mono-blue Leader Cards and it gets +10000 power for the turn.
[Activate : Main] If your Leader Card is mono-blue and you shuffle 5 mono-blue cards from your Drop Area into your deck : Draw 2 cards.
[Activate : Main][Once per turn] : Draw 2 cards.
[Activate : Main] Choose up to 1 of your mono-blue Leader Cards and it gets +10000 power for the turn.
[Activate : Main] If your Leader Card is mono-blue and you shuffle 1 mono-blue card from your Drop Area into your deck : Draw 2 cards.
Read as the errata when playing.
Card No:BT10-153
Card Name:SS3 Gotenks, Blazing Fusion
"[Permanent] Reduce the energy cost of this card by 1 for each Battle Card with 15000 power in your Drop Area."
"[Permanent] Reduce the energy cost of this card in your hand by 1 for each Battle Card with 15000 power in your Drop Area."
Read as the errata when playing.
Card No:BT10-036
Card Name:SSB Son Goku, Hope for Victory
[Auto] At the end of your next turn after you place this card in your energy with this skill, if this card is in your energy, place it in its owner's Drop Area.
[Auto] At the end of your next turn after you place this card in your energy with this card's skill, if this card is in your energy, place it in its owner's Drop Area.
Read as the errata when playing.
Card No:BT10-040
Card Name:SSB Vegeta, Blaze of Passion
[Auto] At the end of your next turn after you place this card in your energy with this skill, if this card is in your energy, place it in its owner's Drop Area.
[Auto] At the end of your next turn after you place this card in your energy with this card's skill, if this card is in your energy, place it in its owner's Drop Area.
Read as the errata when playing.
Card No:BT10-144
Card Name:Vegeta & Trunks, No Holds Barred
Character: 〈Vegeta/Trunks〉
Character: 〈Vegeta/Trunks: Future〉
Read as the errata when playing.
Card No:BT2-036
Card Name:Goku Black
[Activate: Main][Once per turn] If you have 2 or more blue energy, choose 1 card in your life and place it in your Energy Area. At the end of that turn, choose 1 of your energy and place it in your Drop Area.
[Activate: Main][Once per turn] If you have 2 or more blue energy, choose 1 card in your life and place it in your Energy Area, and you can’t place cards in your Energy Area for the turn. At the end of that turn, choose 1 of your energy and place it in your Drop Area.
Read as the errata when playing.
Card No:BT10-034
Card Name:Supreme Kai of Time, Unison of History
[+1][Activate : Main] Add 1 card in your life to your hand, then choose 1 card from your hand and place it in your life.
[+1][Activate : Main] You may add 1 card in your life to your hand. If you do, choose 1 card from your hand and place it in your life.
Read as the errata when playing.
Card No:BT10-038
Card Name:Son Goku, Warrior That Crossed Time
[Auto] If this card is removed from a Battle Area by a skill, choose up to 1 {SSB Son Goku, Hope for Victory} in your hand and place it in your energy.
[Auto] If this card is removed from a Battle Area by an opponent’s skill, choose up to 1 {SSB Son Goku, Hope for Victory} in your hand and place it in your energy.
Read as the errata when playing.
Card No:EX09-03
Card Name:SSG Son Goku, Surge of Divinity
[Activate : Main/Battle][Once per turn] If your life is at 5 or less and you choose 1 card under this card and place it in its owner’s Drop Area : Choose one—
[Activate : Main/Battle][Once per turn] If it’s your turn, your life is at 5 or less, and you choose 1 card under this card and place it in your Drop Area : Choose one—
Read as the errata when playing.
Card No:EX10-03
Card Name:Piccolo
[Auto][Once per turn] At the beginning of your turn, look at the top card of your deck, place the card on either the top or bottom of your deck, then draw 1 card.
[Auto][Once per turn] At the beginning of your turn, look at the top card of your deck and place it on the top or bottom of your deck.
Read as the errata when playing.
Card No:DB2-137
Card Name:Anilaza, the Towering Atrocity
[Permanent] When this card is placed in a Drop Area from a Battle Area or Combo Area, it is placed at the bottom of its owner's deck instead.
[Permanent] When this card is removed from a Battle Area or Combo Area, it is placed at the bottom of its owner's deck instead.
Read as the errata when playing.
Card No:DB2-140
Card Name:Secret Technique Paparoni
[Permanent] When this card is placed in a Drop Area from a Battle Area or Combo Area, it is placed at the bottom of its owner's deck instead.
[Permanent] When this card is removed from a Battle Area or Combo Area, it is placed at the bottom of its owner's deck instead.
Read as the errata when playing.
Card No:DB2-151
Card Name:Nigrisshi, from the Shadows
[Permanent] When this card is placed in a Drop Area from a Battle Area or Combo Area, it is placed at the bottom of its owner's deck instead.
[Permanent] When this card is removed from a Battle Area or Combo Area, it is placed at the bottom of its owner's deck instead.
Read as the errata when playing.
Card No:DB2-153
Card Name:Viara, Everlasting Assault
[Critical]
[Permanent] When this card is placed in a Drop Area from a Battle Area or Combo Area, it is placed at the bottom of its owner's deck instead.
[Critical]
[Permanent] When this card is removed from a Battle Area or Combo Area, it is placed at the bottom of its owner's deck instead.
Read as the errata when playing.
Card No:BT9-039
Card Name:Cell, Android Absorber
Play this card from your Drop Area, then your opponent chooses 1 card in their hand and places it in their Drop Area; you can't play {Cell, Android Absorber} for the duration of the turn.
Play this card from your Drop Area, then your opponent chooses 1 card in their hand and places it in their Drop Area; you can't activate {Cell, Android Absorber}'s [Activate : Main] skill for the duration of the turn.
Read as the errata when playing.
Card No:P-092
Card Name:Broly, the Awakened Threat
[Activate: Main][Once per turn] Choose 1 card from your life and add it to your hand : Choose up to 1 of your cards in Rest Mode and switch it to Active Mode.
[Activate: Main] [Once per turn] Choose 1 card from your life and add it to your hand : Choose this card or up to 1 〈Broly : Br〉 card in your Battle Area and switch it to Active Mode.
Read as the errata when playing.
Card No:BT5-119
Card Name:World Peace
[Activate : Main] Your Leader Card is a 《Shenron》 card : Choose 1 Battle Card in your Drop Area with an energy cost less than or equal to your current energy and play it.
[Activate : Main] Your Leader Card is a 《Shenron》 card : Choose 1 Battle Card in your Drop Area with an energy cost of 3 or less and play it.
Read as the errata when playing.
Card No:TB3-046
Card Name:Plea for Salvation
[Activate : Main] If your Leader Card is a 《Shenron》 card : Choose 1 green Battle Card in your Drop Area with an energy cost less than or equal to your current energy and play it, then choose up to 1 of your opponent's Battle Cards with an energy cost of 2 or less and KO it.
[Activate : Main] If your Leader Card is a 《Shenron》 card : Choose 1 green Battle Card in your Drop Area with an energy cost of 3 or less and play it, then choose up to 1 of your opponent's Battle Cards with an energy cost of 2 or less and KO it.
Read as the errata when playing.
Card No:TB3-064
Card Name:Porunga, Saviour of Namekians
・Remove 7 [Dragon Ball] cards in your Drop Area from the game. If you do, choose 1 Battle Card with an energy cost less than or equal to your current energy from your Drop Area and play it, then flip this card over at the end of the turn.
・Remove 7 [Dragon Ball] cards in your Drop Area from the game. If you do, choose 1 Battle Card with an energy cost of 3 or less from your Drop Area and play it, then flip this card over at the end of the turn.
Read as the errata when playing.
Card No:BT8-110
Card Name:SS4 Son Goku, a Heartfelt Plea
[Auto] Choose 1 of your red Battle Cards with 25000 power or more and place it in its owner's Drop Area : When your Leader Card activates [Awaken], if {SS4 Son Goku, a Heartfelt Plea} isn't in play in your Battle Area, you may play this card from your hand.
[Auto] If {SS4 Son Goku, a Heartfelt Plea} isn't in play in your Battle Area, choose 1 of your red Battle Cards with 25000 power or more and place it in its owner's Drop Area : When your Leader Card activates [Awaken], you may play this card from your hand.
Read as the errata when playing.
Card No:BT8-114
Card Name:Great Ape Baby, the Ultimate Evil Lifeform
[EX-Evolve], 〈Baby〉 with an energy cost of 5 or more.
[EX-Evolve] : 〈Baby〉 with an energy cost of 5 or more.
Read as the errata when playing.
Card No:XD2-09
Card Name:Android 21, the Beautiful Scientist
[Blocker]
[Auto]
[Blocker]
[Energy-Exhaust]
[Auto]
Read as the errata when playing.
Card No:BT7-125
Card Name:SS3 Nappa, Saiyan Might
[Permanent] If you have any non-red cards in areas other than your deck, hand, or life, you can't play this card from any area.
[Permanent] You can't play this card from any area if you have cards in areas other than your deck, hand, or life that are any color other than red.
Read as the errata when playing.
Card No:BT7-126
Card Name:SS3 Trunks, Saiyan Harmonizer
[Permanent] If you have any non-blue cards in areas other than your deck, hand, or life, you can't play this card from any area.
[Permanent] You can't play this card from any area if you have cards in areas other than your deck, hand, or life that are any color other than blue.
Read as the errata when playing.
Card No:BT7-127
Card Name:SS3 Broly, Saiyan Berserker
[Permanent] If you have any non-green cards in areas other than your deck, hand, or life, you can't play this card from any area.
[Permanent] You can't play this card from any area if you have cards in areas other than your deck, hand, or life that are any color other than green.
Read as the errata when playing.
Card No:BT7-128
Card Name:SS2 Kefla, Saiyan Synthesis
[Permanent] If you have any non-yellow cards in areas other than your deck, hand, or life, you can't play this card from any area.
[Permanent] You can't play this card from any area if you have cards in areas other than your deck, hand, or life that are any color other than yellow.
Read as the errata when playing.
Card No:BT7-129
Card Name:Son Goku, Saiyan Transcendence
[Permanent] If you have any non-black cards in areas other than your deck, hand, or life, you can't play this card from any area.
[Permanent] You can't play this card from any area if you have cards in areas other than your deck, hand, or life that are any color other than black.
Read as the errata when playing.
Card No:EX06-18
Card Name:Paragus, Quelling the Beast
[Permanent] Cards in your Battle Area can't be placed in their owners' Drop Areas by your skills.
[Auto] When you play this card, draw 1 card."
[Permanent] Cards in your Battle Area can't be placed in their owners' Drop Areas by your Leader Card's skills.
[Auto] When you play this card, draw 1 card. "
Read as the errata when playing.
Card No:P-144
Card Name:Babidi, the Mastermind
The character name is described as “Babidi”
The correct character name is Evil Wizard Babidi,
and the card is treated as a <Evil Wizard Babidi> card.
Read as the errata when playing.
Card No:BT5-104
Card Name:Death Ball
[Activate : Battle] If your Leader Card is a 〈Frieza〉 card, it gets +15000 power for the duration of the battle. If it's your turn, choose up to 1 of your opponent's Battle Cards in Rest Mode and KO it.
[Activate : Battle] If your Leader Card is a 〈Frieza〉 card, it gets +15000 power for the duration of the battle, and if it's your turn, choose up to 1 of your opponent's Battle Cards in Rest Mode and KO it.
Read as the errata when playing.
Card No:BT6-106
Card Name:Super Shenron, the Almighty
・Remove 7 [Dragon Ball] cards in your Drop Area from the game and choose 20 cards from your Drop Area then shuffle them into your deck. If you do, flip this card over at the end of the turn and take another turn after this one.
・Remove 7 [Dragon Ball] cards in your Drop Area from the game and choose 30 Battle Cards from your Drop Area then shuffle them into your deck. If you do, flip this card over at the end of the turn and take another turn after this one.
Read as the errata when playing.
Card No:BT1-081
Card Name:Broly's Ring
[Permanent] Your hand is not affected by your Leader Card Broly's skill.
[Permanent] Your hand is not affected by your <Broly> Leader Card's skill.
Read as the errata when playing.
Card No:BT4-003
Card Name:Triple Flash SS4 Son Goku
[Permanent] If this card's power is 40000 or more, your opponent may not activate [Counter] during battles where this card is attacking.
[Permanent] If this card's power is 40000 or more and your Leader Card is a red 《Saiyan》 card, your opponent may not activate [Counter] during battles where this card is attacking.
Read as the errata when playing.
Card No:TB3-062
Card Name:Assimilate
from your deck and add it to your hand.
from your deck and add it to your hand, Then shuffle your deck.
Read as the errata when playing.
Card No:P-073
Card Name:Son Goten
[Activate : Main]Choose 1 card in your life and add it to your hand: Choose up to 1 yellow Extra Card from your deck and add it to your hand, and negate this skill for the duration of the game.
[Activate : Main] Choose 1 card in your life and add it to your hand: Choose up to 1 yellow Extra Card from your deck and add it to your hand, shuffle your deck, and negate this skill for the duration of the game.
Read as the errata when playing.
Card No:P-075
Card Name:Black Masked Saiyan, Splintering Mind
The character name is described as “Masked Saiyan”
The correct character name is Black Masked Saiyan,
and the card is treated as a <Black Masked Saiyan> card.
This card is treated as a <Black Masked Saiyan> card just like any other < Black Masked Saiyan > card.
Card No:BT5-120
Card Name:Miraculous Fighter SS3 Gogeta
The combo cost wasn’t clearly visible.
The Combo Cost should be treated as ①.
It should be ①Combo Cost with +10000 Combo Power.
Read as the errata when playing.
Card No:BT5-097
Card Name:Dragon Ball Seeker Sorbe
The character and card name are spelled “Sorbe”.
The correct character and card name is Sorbet, and this card is treated as a <Sorbet> and {Dragon Ball Seeker Sorbet} card.
Read as the errata when playing.
Content will be corrected in the next production run.
Card No:BT5-080
Card Name:Sorbe
The character and card name are spelled “Sorbe”.
The correct character and card name is Sorbet, and this card is treated as a <Sorbet> and {Sorbet} card.
Read as the errata when playing.
Content will be corrected in the next production run.
Card No:TB2-008
Card Name:Mighty Mask, Powers Combined
[Auto] When you combo with this card, if your Leader Card is red and your life is at 4 or less, you may choose 1 card in your hand and place it in your Drop Area. If you do so, this card gains +10000 combo power for the duration of the turn, then choose up to 1 red 〈Son Goten〉 and up to 1 red 〈Trunks : Youth〉, each with 15000 or less power, add them to your hand, then shuffle your deck.
[Auto] When you combo with this card, if your Leader Card is red and your life is at 4 or less, you may choose 1 card in your hand and place it in your Drop Area. If you do so, this card gains +10000 combo power for the duration of the turn, then choose up to 1 red 〈Son Goten〉 and up to 1 red 〈Trunks : Youth〉,each with 15000 or less power, add them from your deck to your hand, then shuffle your deck.
Read as the errata when playing.
Card No:EX03-16
Card Name:Deathless Warrior Broly
[Auto] When you play this card, if your Leader Card is 〈Broly〉, your opponent may choose 1 of their Battle Cards and KO it. If they don't KO a card this way, they instead choose 2 cards in their hand and place them in their Drop Area.
[Auto] When you play this card, if your Leader Card is 〈Broly〉, your opponent may choose 1 of their Battle Cards and KO it, and if they don't KO a card this way, they instead choose 2 cards in their hand and place them in their Drop Area.
Read as the errata when playing.
Card No:BT4-108
Card Name:Mira, Creator Absorbed
[Auto] When this card attacks, this card gains +5000 power for each card in your Warp.
[Auto] When this card attacks, this card gains +5000 power for each card in your Warp for the duration of the turn.
7/13 The errata will be issued from the release of series 4.
Read as the errata when playing.
Card No:P-028
Card Name:Bionic Strike Mecha Frieza
[Permanent] When you activate an Extra Card, you may choose 1 card in your life and add it to your hand. If you do, reduce the energy cost of that Extra Card by 1 for the duration of the turn. If this reduces the energy cost of that Extra Card to less than 1, you may activate the card without paying the specified cost.
[Permanent] During your opponent’s turn, when you activate an Extra Card, you may choose 1 card in your life and add it to your hand. If you do, reduce the energy cost of that Extra Card by 1 for the duration of the turn. If this reduces the energy cost of that Extra Card to less than 1, you may activate the card without paying the specified cost. If you use this skill to add a card in your life to your hand, negate this skill for the duration of the turn.
[Permanent] When you activate an Extra Card, you may choose 1 card in your life and add it to your hand. If you do, reduce the energy cost of that Extra Card by 2 for the duration of the turn. If this reduces the energy cost of that Extra Card to less than 1, you may activate the card without paying the specified cost.
[Permanent] During your opponent’s turn, when you activate an Extra Card, you may choose 1 card in your life and add it to your hand. If you do, reduce the energy cost of that Extra Card by 2 for the duration of the turn. If this reduces the energy cost of that Extra Card to less than 1, you may activate the card without paying the specified cost.
The errata takes effect on May 1st,2018
Read as the errata when playing.
Card No:BT3-070
Card Name:Dawn of Terror, Android 13
[Union-Absorb] ● , choose up to 1 each
[Union-Absorb] ● , choose 1 each
3/9 The errata will be issued from the release of series 3.
Read as the errata when playing.
Card No:BT3-044
Card Name:Thinks He’s the best Hercule
place them at the bottom of your deck in any order. Then, take the top 2 cards of your deck and add them to your energy.
place them at the bottom of your deck in any order, then take the top 2 cards of your deck and add them to your energy.
Hercule’s skill only activates when your Leader Card is Buu.
Read as the errata when playing.
Card No:BT2-022
Card Name:Mind Controlling Babidi
【Auto】 When you play this card ,
【Auto】 If you have 6 or more red energy, when you play this card,
3/9 The errata will be issued from the release of series 3.
Card No:BT1-100
Card Name:Dodoria, The Emperor's Attendant
Did not have the [Super Combo] keyword, introduced in series 3.
Now considered to have [Super Combo](You can only include up to 4 cards with [Super Combo] in your deck)
Following the release of series 3 on March 9th, this card will be considered to have the errata card text.
Card No:BT1-069
Card Name:Trunks, Protector of Children
Did not have the [Super Combo] keyword, introduced in series 3.
Now considered to have [Super Combo](You can only include up to 4 cards with [Super Combo] in your deck)
Following the release of series 3 on March 9th, this card will be considered to have the errata card text.
Card No:BT1-045
Card Name:Boost Attack Piccolo
Did not have the [Super Combo] keyword, introduced in series 3.
Now considered to have [Super Combo](You can only include up to 4 cards with [Super Combo] in your deck)
Following the release of series 3 on March 9th, this card will be considered to have the errata card text.
Card No:BT1-010
Card Name:Divine Aide Vados
Did not have the [Super Combo] keyword, introduced in series 3.
Now considered to have [Super Combo](You can only include up to 4 cards with [Super Combo] in your deck)
Following the release of series 3 on March 9th, this card will be considered to have the errata card text.
Card No:BT2-055
Card Name:Warrior of the Gods Goku Black
does not leave the Battle Area due to skills.
does not leave the Battle Area due to your opponent's skills.
The current text implies that the card is immune to the player’s own destruction effects as well. The text has been supplemented to make clear this is not the case.
The descriptions provided in the Q&A are correct: this card is affected by the player’s own destruction effects.
Card No:BT2-047
Card Name:Whis, The Sacred Guard
does not leave the Battle Area due to skills.
does not leave the Battle Area due to your opponent's skills.
The current text implies that the card is immune to the player’s own destruction effects as well. The text has been supplemented to make clear this is not the case.
The descriptions provided in the Q&A are correct: this card is affected by the player’s own destruction effects.
Card No:P-020
Card Name:Ability Unleashed Ultimate Gohan
The character name is described as “Gohan: Adolescence.”
The correct character name is Son Gohan: Adolescence, and the card is treated as a <Son Gohan: Adolescence> card.
The descriptions have not changed from series 2.
This card is treated as a <Son Gohan: Adolescence> card just like any other <Son Gohan: Adolescence> card.
Card No:P-018
Card Name:Occupation of Evil Frieza
[Activate: Main] Place 2 of your yellow Battle Cards other than this card in the Drop Area : Choose up to 1 {Golden Frieza,The Resurrected Terror} from your hand and evolve this card into it. If you do so, draw 2 cards.
[Activate: Main] Place 2 of your yellow Battle Cards other than this card in the Drop Area : Choose up to 1 {Golden Frieza, Resurrected Terror} from your hand and evolve this card into it. If you do so, draw 2 cards.
Erroneous card name.
See BT1-086 Golden Frieza, Resurrected Terror when playing.
Content will be edited in the next production run.
Card No:BT2-081
Card Name:Destined Deed Krillin
[Permanent] If <Android 18> is in your Battle Area or Leader Area, you can play this card from you hand without paying its energy cost.
[Permanent] If <Android 18> is in your Battle Area or Leader Area, you can play this card from your hand without paying its energy cost.
Partial misprint in the text.
Read as the errata when playing.
Card No:BT2-065
Card Name:Time Ring
If you have 4 or more energy, choose 2 instead. Add the choose up to 2 instead.
Add the chosen cards to your hand and shuffle your deck.
If you have 4 or more energy, choose up to 2 instead.
Add the chosen cards to your hand and shuffle your deck.
Unnecessary text. Skip the unnecessary text and read as the errata when playing.
Card No:BT2-015
Card Name:Prodigy Fusion Super Saiyan Gotenks
(Place 1 each of the specified card with the same power into your Drop Area and play this card)
(Place 1 each of the specified card with the same power from your hand into your Drop Area and play this card)
As explained in the play manual, the ability is used from your hand.
Follow the manual when playing.
Card No:BT2-003
Card Name:Babidi, Creator of Evil
Part of the card text (“When”) is obscured.
[Auto] [Once per turn] When your Battle Cards attack, draw 1 card, and place up to 1 card from the top of your deck under your {Majin Buu's Sealed Ball}.
Play by reading as “When.”Content will be edited in the next production run.
Card No:BT1-061
Card Name:Friend-Summoning Son Gohan
Choose up to 1 <Krillin> among them and add it to your hand.
Choose up to 1 <Krillin> among them and add it to your hand.
Then, shuffle your deck.
Shuffling after looking at the top of your deck was unintentionally omitted from the card text.
Can I play the card as printed?
No, you cannot.
Please play the card according to the updated rules text.